[PAID/CONTRACT] Gameplay programmer for classic 'shmup' arcade game

We’re looking for a gameplay programmer to program gameplay, menus and the general architecture of a classic shoot em up arcade game. This will be an ongoing project for probably 6 months. Work is part-time and remote, but could extend longer.

The gameplay will be classic, but you will be working very closely with a very advanced shader team on next-gen graphics and effects which will be tied into gameplay. Read about our studio and our current projects at

Please submit examples of work to [EMAIL=“”]