[PAID] C++ Senior Developer - 10+ years experience

Hello! I’m Ilya, a Senior Unreal Engine C++ Engineer specializing in multiplayer architecture, low-level optimization, and high-performance game logic for FPS, TPS, and MMO titles across desktop and mobile.

:brain: I am not a vibe coder; I am a veteran programmer and my experience with both C++ and Unreal long predates the concept of modern AI. Everything listed here is part of my hands-on experience throughout the years. Happy to take live technical interviews, architecture deep-dives, and code walkthroughs to prove it.

Core Technical Expertise

  • Gameplay Systems: C++ & Blueprints generalist; deep experience with GAS (Gameplay Ability System)
  • High-End Networking: Push model, replication graphs, Iris
  • Hit Registration & Prediction: Advanced FPS/TPS hit-registration, client-side prediction, lag compensation
  • AI & Metahumans: Text LLM & ElevenLabs integrations; runtime lipsync for Metahumans
  • Physics & Movement: Custom character, vehicle, and flight physics components
  • Chaos Destruction: With multiplayer support
  • Animation Blueprints: GASP, ALS
  • Pixel Streaming: Platform-agnostic engine viewport streaming
  • Web Services & Back-end: REST APIs, OpenID, AWS etc.
  • Security & Anti-Cheat: Server-side anti-cheat algorithms, cheat detection and prevention
  • Platform Integrations: Steam, Epic Online Services (EOS)
  • Tooling & Extensions: Editor plugins, engine modifications, PAK mounting, Unreal Game Sync (UGS)
  • Analytics & Telemetry: Design and implement in-game analytics pipelines
  • Mobile & iOS: Development and optimization for mobile deployment
  • Advanced Debugging: WinDbg, memory allocation analysis, and fixing subtle, deep-rooted C++ runtime bugs, including the ones most hard to reproduce.

Tools & Technologies

  • Version Control: Perforce, Plastic SCM, Git, SVN
  • Project Management: Jira, Confluence, Trello, Notion, ClickUp
  • Design Collaboration: Figma
  • Databases: MySQL, PostgreSQL, SQLite etc.

Leadership & Communication

  • Mentorship: Coach junior and mid-level engineers; foster continuous learning
  • Cross-Functional Alignment: Translate technical concepts into plain English for producers, artists, and stakeholders
  • Creative Problem-Solving: Think outside the box to tackle complex design and performance challenges
  • Team Culture: Maintain positive morale and drive collaborative environments

What I’m Looking For

  • Roles: Senior Unreal Programmer or Lead Programmer
  • Employment: 100% remote, part-time, full-time or contract

Portfolio & CV available upon request.

Please note: I’m based in Europe.

Contact

Currently committed to supporting a released project. I’ll update the thread when I’m available again.

1 Like

Currently available for remote work.

Don’t see a discord id so i’ll email you

Post updated. Available for work.

Available for work once again. CV updated.

Feel free to reach out on Discord: RyanWiancko#1337 . Tried emailing you back in March but I never know which of my emails end up in spam so discord seems a better option

Available for work soon.

Now available for work.

hi we are looking for unreal engine game developers if interested kindly share your discord id or send me email at trinity.samsona@gmail.com do mention the post

Currently open to offers.

Accepting new offers!

Open to new offers.

Open to more offers.

Currently open to offers.

Open to offers.

1 Like

Updated the post, still looking.

Available?

Open to offers

Post updated, open to offers.