[PAID] C++ Programmer/Technical Designer Contractor for a strategy game prototype

(POSITION FILLED)

I am putting this job posting as a full time Designer that works in the industry but who wants to starts a personal project with a paid contractor. This is a deadline-based job and most likely falls under part time, I have no expectation of someone putting in 40 hours of work on this per week. The ideal candidate would be another full-time member of the industry looking for a side gig or a freelancer with multiple contracts going on.

Essential:

C++ and Unreal Engine experience. You have to have at least one shipped game or a prototype/game jam you made from start to finish.

Bonus:

• Frontend UI experience with UMG.

• Experience with any type of “AI controller” or BTs.

Super Bonus:

• Interest in Antiquity, especially the Greek Golden Age.

• General play experience with strategy and tactical titles (RTS, Turn-Based, Grand Strategy, Auto-Battlers, Mobas, Card Games, Draft Card Games, Squad Tactics, Total War Games etc.).

How To Apply

For the interested please send a portfolio, Linkedin link or CV at thoughtshard@yahoo.com Please also present an introductory paragraph about yourself.

This position has been filled.