I’ve been working in the game design, software engineering, and graphic design fields since 2017. I’m well versed in learning new concepts quickly, managing large code bases, as well as designing dynamic systems with expansion in mind. I have 4 years of experience in UE4 Blueprints, and 3 years of C#. In addition, I work as the Lead Software and UI/UX Engineer on a modding toolkit for games running on the Frostbite engine called the Frosty Toolsuite, using C# WPF.
Resume: https://cadegriffin.net/resume
Portfolio: https://cadegriffin.net/projects
Software
- Visual Studio
- Unreal Engine 4
- Adobe Illustrator
- Adobe Photoshop
- Adobe Premiere
- Autodesk Maya
Contact
Website: https://cadegriffin.net/
Gmail: cadegriffin101@gmail.com