[PAID] 3D Prop Artist

** I am currently available! ]**


My name is Henri, I’m a 3D Prop Artist with a focus on creating game-ready hard-surface assets.

Here’s the link to my portfolio:

Contact Info:
E-mail: [EMAIL=“”]
Discord: Blue#4321

If you think I could be of help with your project, feel free to drop me a line.

Below are a couple renders of my most recent personal projects – you can find more from my portfolio:

Thanks for your time :slight_smile:

Some stylised, game-ready work commissioned by

The utility items share a single 2048 x 2048 texture. The 3D printer is the only asset with a proper high poly mesh, for the rest of the assets Blender’s bevel shader was used to speed things up. The cabin uses tiling textures and a single trim sheet to achieve a high texel density, along with baked normals and AO. It also has a generated mask with dirt and edge highlights, both of which can be adjusted in the material.

Thanks for stopping by :slight_smile:

Henri was a pleasure to work with. Myself and the wider creative team were very impressed with his ability, attention to detail and speed of delivery. An asset to any team or studio.

Hello! I’m available for work again.

Here’s some personal work I finished a while ago:

And here’s some client work done for – these were done a while back:

Thanks for stopping by :slight_smile: