[PAID] 3D Environment/Prop Artist

Hi there! I’m looking for a freelance/contract work, I’m available for the next 3 - 4 weeks (as of June 1st). I can do either hard surface, or organic assets. I’ve been working with Unreal Engine 4 for a year now. If you want to know more, feel free to contact me! :slight_smile:
(new work may be posted in replies below; feel free to scroll down and check those out as well).
[Update]: A few contacts have gone unnoticed. So please, for your benefit and mine; send me a direct email. it is much faster than receiving messages through the forums.

Skillset(s):

  • 3D Modeling
  • UV Mapping
  • Texturing
  • Lighting
  • Level Editing

Portfolio:
http://jcgameart.weebly.com/

Previous Work:
Work is still under NDA, but I’ve been working with Berserk Entertainment for over a year.
http://www.berserkentertainment.com/

Contact:
E-mail: nightgamerfx@gmail.com

Some examples:
FINAL SCENE IN UDK
63ea5118ba1332734c03e7e192f4ee90f2bc5675.jpeg

43652c36f6d819e5350a89a032210cb1dd602c07.jpeg

FINAL SCENE IN UDK
bebd94593785421c45abd5ef64a73e214755d3a6.jpeg

(Tree study) - FINAL SCENE IN UDK
02ed376b6c2316f7e62cdec06a51a7f9d6805249.jpeg

(Tree study) - FINAL SCENE IN UDK
4e31237478181ed5af43cb5de0322d705d4cafd8.jpeg

Bumping…

This my latest work for Pixel Spill’s “Outreach”.
I was responsible for:

  • Modeling the Soyuz - T craft, notepad, pen, glove, Earth, skybox, and sun.
  • Textures and shaders/materials for the Soyuz - T craft, notepad, pen, glove, Earth, skybox, and sun.
  • Lighting/post-processing.
  • Matinee camera work.
  • Gravity/physics.

TRAILER:

FLY THROUGH:

TRAILER BREAKDOWN:

Updated info.

A few contacts have gone unnoticed. So please, for your benefit and mine; send me a direct email. it is much faster than receiving messages through the forums.

Thank you :),
-Joseph