[PAID] 3D Character Art, Assets and VFX Generalist, seeking work

Hi all, I am a 3D artist from London, UK. I have worked with several studios on titles such as Clever Beans on ‘Gods Will Fall’ and the fantasy game ‘Cloudborn’, with the team at Antler Interactive. I have experience with several studios including Sony, Future Games of London and Mind Candy, and am currently looking for more work with developers.

I am traditionally trained as a character/asset artist, but have recently begun my first forays into the world of games VFX and am loving it. I try to work with a wide range of styles, from realistic to stylized, and am also in the process of expanding the character art pipeline into the realm of rigging/animation, tech art and VFX. If you’d like to view some of my work, please visit:

I also have a small body of work of some of my character art, made during my time on Cloudborn:

Lastly, I would like to take the time to share a collaborative project I have been working on with some friends from the previous company. We have been working on a prototype of a Vampire game set in the 1990’s California underworld, where the player assumes a member of one of various vampire clans. Please feel free to view some works from our project at:

There are several videos on the Gdrive link that show my first forays into rigging and animation (the headcrab.) For the humanoid female character, we have utilized the UE skeleton to speed up prototyping. I am in the process of furthering my knowledge of rigging and animation, and eventually do the full gamut of character creation, from modelling straight through to animated model and engine integration and shader setup. I am also in the process of teaching myself VFX and particles creation in both Unity and Unreal.

If interested or have any questions, please feel free to drop me an email at: philmehr.art@gmail.com

Thanks and I hope to hear from you soon :slight_smile: