Game/CG Artist Freelancer [Modelling, Sculpting, Texturing] Looking for Work
I have worked freelance for 3 years and pride myself on being highly self motivated and meeting tough deadlines.
3D Models - Organic/Hardsurface - Characters, Props & Buildings.
Low poly models (mobile)
Low-Medium poly models - 6- 14k tris.
2D Isometric Buildings
High poly posed sculpts for Miniatures or Advertisement Renders.
Rigging & Animation
Quixel Suite - (nDo & dDo)
Only available 4 days a week.
I accept Paypal
I’m currently looking for additional freelance work to help grow my portfolio.
I’m only looking for paid work. For pricing, just contact me. I’m flexible and competitive.
What I need to know/Useful Information
Modular outfits ?
How the Models are going to be seen (FPS, TPS, isometric, close-up on face, etc etc)
Model budgets (polycount, texture size/type etc.)
Your time-frame and quality you’re aiming for