Padawan GameDev - QuickBuild Level Design Toolkit

QuickBuild - Professional Modular Construction & World Building Suite

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Revolutionize your workflow. Build complex worlds in minutes with precision automation and absolute artistic control.

QuickBuild is an advanced Level Art and world-building ecosystem designed for Unreal Engine 5. While other tools rely on unpredictable randomness, QuickBuild empowers the designer by closing the gap between manual placement and procedural speed. Whether you are building vast urban environments or intricate interior corridor networks, QuickBuild handles the repetitive tasks so you can focus on the creative vision.

Guided Modular Construction

Turn a base actor into a complete structure in seconds. QuickBuild allows you to define surface types and snapping logic for specific modules (floors, walls, stairs, lights, actors such as doors or windows, props, and decoration).

  • Intelligent Snapping: Move, rotate, and snap pieces with a single click.

  • Directional Control: Build in a straight line, create corners, or move between vertical levels (up/down) with a specialized navigation interface.

  • Persistent Settings: Save your base actor configurations and logic to reuse them in any level or project, ensuring visual and technical consistency.

Automatic Spatial Generation

Generate entire rooms and corridor networks instantly. Simply select your meshes (floor, wall, and ceiling), dimensions (height, width, and depth), and let QuickBuild do the heavy lifting.

  • Variable Geometry: Support for straight paths, simple corners, and double-corner "Z" transitions.

  • Integrated Decoration: Automatically spawn doors, windows, props, and lighting as part of the generation process.

Advanced Prefab System

Capitalize on your work and scale your production. QuickBuild features a robust Prefab system that allows you to capture complete structures—such as a fully decorated corridor or a multi-story building—and redeploy them anywhere in your world without friction.

Mass Transformation Utilities
  • Parametric Distribution: Deploy objects in precise linear or radial patterns around a center point, with the ability to align actors with the floor's slope and rotation.

  • Mass Material Management: Change materials in specific slots for multiple selected actors simultaneously.

  • Precision Snap: Connect any pair of actors at specific pivot points with a dedicated snapping tool.

  • Multi-Actor Transform: Specialized tools to modify transforms across large selections without losing local alignment.

NOTE: EditorScriptingUtilities free plugin required.