Hi!
I have been trying to get rid of the console window in my packaged game by using the project launcher to package my game. But when i click on the executable it just shows an error message that just says “Fatal Error!” And that the game has crashed. But when i packege with the normal packeger it works but I still have the console in there.
Anyone that knows how to fix it?!
It seems like you are encountering an issue with your packaged game when trying to get rid of the console window. There could be a few reasons why this is happening, and I’ll provide some steps to troubleshoot and resolve the problem:
- Check Packaging Settings: When using the Project Launcher to package your game, make sure you have selected the correct packaging settings. Verify that you have set the “Windows” platform and the appropriate target architecture (e.g., Win64). Also, check the packaging options to ensure that the “Include Debug Files” and “Use PAK File” options are disabled, as they might affect the behavior of the packaged game.
- Review Log Files: Check the log files generated during the packaging process and the crash to identify any specific error messages or warnings. Logs can provide valuable information about what might be causing the crash. Look for logs in the “Saved” folder of your Unreal Engine project directory, specifically in the “Logs” and “Crashes” subfolders.
- Disable Console Window: If you want to disable the console window in your packaged game, you can try adding the following lines to your game’s DefaultEngine.ini configuration file:
[Windows]
+ConsoleRHI=rhi
This should prevent the console window from opening when launching the packaged game.
4. Packaging from Unreal Editor: If packaging with the Project Launcher is causing issues, you can try packaging the game directly from the Unreal Editor instead. Go to the “File” menu and select “Package Project” under the “Package Project” submenu. This will give you more control over the packaging process and might help resolve the crash issue.
5. Update Unreal Engine and Plugins: Ensure that you are using the latest version of Unreal Engine and any third-party plugins you are using in your project. Outdated engine versions or plugins might have compatibility issues that can lead to crashes during packaging.
6. Clean and Rebuild: Before packaging the game, try cleaning your project by deleting the “Intermediate” and “Saved” folders in your project directory. Then, perform a full rebuild of your project before packaging again. This ensures that any cached or corrupted data is cleared, and the latest changes are applied.
7. Testing on a Different System: If the issue persists, try running the packaged game on a different system to see if the crash is system-specific. This can help identify whether the problem is related to the packaging process or the configuration of your current machine.
If you have tried these steps and are still encountering issues, it might be helpful to share more specific details about the error messages or log entries you are seeing. Additionally, you can seek help from the Unreal Engine community forums or reach out to the Unreal Engine support team for further assistance.