I’m trying to recreate FLOATING CANDLES EFFECT from Hogwarts legacy using PACKED LEVEL ACTOR(CANDLES) data in PCG Graph.
i also got FLOATING LOGIC in PACKED LEVEL ACTOR’S EVENT GRAPH.
So the PROBLEM IS WHEN I HIT PLAY OR SIMULATE GAME CANDLES SPAWNED USING PCG WO’NT FLOAT BUT THEY DO WHEN ADDED TO LEVEL INDIVIDUALLY.


