Hello, I am making a build for a mobile game.
This is not the first build, all the other builds I did, didn’t have problems, except for the last build. The first time that the game is launched, all shaders all compiled right, and everything looks good when I load the next levels are still working right.
when I launch the game the second time, everything looks white, so is not loading the compiled shaders right, if a new level is load sometimes the shaders works again.
I tried with different graphics, compiling just low, for example, but still It doesn’t work.