I think I’ve found a bug:
When I assemble together some Packed Level Instance Blueprints that I’ve made earlier, with their scale values changed (anything that’s not 1,1,1) and create a NEW Packed Level Instance Blueprint from those, their scales reset to 1,1,1.
So every Packed Level Instance Blueprint that is inside the new and large Packed Level Instance Blueprint, gets their scale reset to default.
It’s a bit confusing to explain so I took a screencapture:
this bug is still prevalent in 5.0 full release. any updates on this?