Hi,
I’m trying the Packed Level Actor in Unreal 5, it works pretty well and very simple to use. However, I cannot figure out why all duplicated decal will disappear after I “Commit” the Packed Level Actor (Only 1 remain). When I unpack it or edit it all the duplicated Decals will appear again. Here are an example image.
Will love to know if anyone know how may fix it. Thank you