I have a problem in packaging my project. (4.21)
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/Predathorn/Documents/WaitingForHero_ 4.21/WaitingForHero_ 4.21/WaitingForHero_.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Predathorn/Documents/WaitingForHero_ 4.21/WaitingForHero_ 4.21/WaitingForHero_.uproject" -cook -stage
-archive -archivedirectory=C:/Users/Predathorn/Downloads/WaitingForHero_Dev -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\Predathorn\Documents\WaitingForHero_ 4.21\WaitingForHero_ 4.21\WaitingForHero_.uproject
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running: E:\UnrealEngine\UE_4.21\Engine\Binaries\DotNET\UnrealBuildTool.exe ShooterGame Win64 Development -Project="C:\Users\Predathorn\Documents\WaitingForHero_ 4.21\WaitingForHero_ 4.21\WaitingForHero_.uproject" "C:\Users\Predathorn\Documents\WaitingForHero_ 4.21\WaitingForHero_ 4.21\WaitingForHero_.uproject" -NoUB
TMakefiles -remoteini="C:\Users\Predathorn\Documents\WaitingForHero_ 4.21\WaitingForHero_ 4.21" -skipdeploy -Manifest="C:\Users\Predathorn\Documents\WaitingForHero_ 4.21\WaitingForHero_ 4.21\Intermediate\Build\Manifest.xml" -NoHotReload -log="C:\Users\Predathorn\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UnrealEngine+UE_4.21\UBT-ShooterGame-Win64-D
evelopment.txt"
UATHelper: Packaging (Windows (64-bit)): ERROR: Couldn't find target rules file for target 'ShooterGame' in rules assembly 'UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
UATHelper: Packaging (Windows (64-bit)): Location: E:\UnrealEngine\UE_4.21\Engine\Intermediate\Build\BuildRules\UE4Rules.dll
UATHelper: Packaging (Windows (64-bit)): Target rules found:
UATHelper: Packaging (Windows (64-bit)):
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Predathorn\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UnrealEngine+UE_4.21\UBT-ShooterGame-Win64-Development.txt for full exception trace)
PackagingResults: Error: Couldn't find target rules file for target 'ShooterGame' in rules assembly 'UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
UATHelper: Packaging (Windows (64-bit)): Took 0,6521856s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: UnrealBuildTool failed. See log for more details. (C:\Users\Predathorn\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UnrealEngine+UE_4.21\UBT-ShooterGame-Win64-Development.txt)
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Predathorn\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UnrealEngine+UE_4.21\Log.txt for full exception trace)
PackagingResults: Error: UnrealBuildTool failed. See log for more details. (C:\Users\Predathorn\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UnrealEngine+UE_4.21\UBT-ShooterGame-Win64-Development.txt)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error