hello everyone, I ran into such problems, this is my 3rd build on the mac and these errors came out on it, help me solve them
UATHelper: Packaging (Mac): Log file: /Users/nmusicnlife/Library/Logs/Unreal Engine/LocalBuildLogs/UBT-FROM_IN-Mac-Shipping_2.txt
UATHelper: Packaging (Mac): Platform Mac is not a valid platform to build. Check that the SDK is installed properly.
UATHelper: Packaging (Mac): Took 1,1748409999999998s to run dotnet, ExitCode=6
UATHelper: Packaging (Mac): UnrealBuildTool failed. See log for more details. (/Users/nmusicnlife/Library/Logs/Unreal Engine/LocalBuildLogs/UBT-FROM_IN-Mac-Shipping_2.txt)
UATHelper: Packaging (Mac): AutomationTool executed for 0h 0m 3s
UATHelper: Packaging (Mac): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Mac): RunUAT ERROR: AutomationTool was unable to run successfully. Exited with code: 6
PackagingResults: Error: AutomationTool was unable to run successfully. Exited with code: 6
PackagingResults: Error: Unknown Error