Hello. I get an error when trying to pack the game. I searched for solutions on my own, but did not succeed. Please help.
Here are the problematic lines from the log:
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogConfig: Set CVar [[r.Shaders.WarningsAsErrors:0 ;; 0: off, 1: global shaders, 2: all]]
LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.244ms to complete.
UATHelper: Packaging (Android (ASTC)): LogInit: Display: Success - 0 error(s), 0 warning(s)
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
PackagingResults: Error: Unknown Error
And full log logs/ue5_log1 at main · Koxae/logs · GitHub