PackagingResults: Error: Unknown Error

LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms
LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms
LogTurnkeySupport: Project does not require temp target
LogLauncherProfile: Found promoted target with matching version at …/…/…/Engine/Binaries/Win64/UnrealGame.target
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/BlockGame.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=51843 -project=“C:/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/BlockGame.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“C:/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/BlockGame.uproject” -unrealexe=“C:\Program Files\Epic Games\UE_5.3
\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=Win64 -installed -stage -archive -package -pak -iostore -compressed -prereqs -archivedirectory=“C:/FPS_Package” -clientconfig=Shipping -nodebuginfo” -nocompile -nocompileuat ]
UATHelper: Packaging (Windows): Running AutomationTool…
UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: Packaging (Windows): Starting AutomationTool…
UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=“C:/Users/j1381/OneDrive/??/Unreal Projects/BlockGame/BlockGame.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=51843 -project=“C:/Users/j1381/OneDrive/??/Unreal Projects/BlockGame/BlockGame.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“C:/Users/j1381/OneDrive/??/Unreal Projects/BlockGame/BlockGame.uproject” -unrealexe=“C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=Win64 -installed -stage -a
rchive -package -pak -iostore -compressed -prereqs -archivedirectory=C:/FPS_Package -clientconfig=Shipping -nodebuginfo -nocompile -nocompileuat
UATHelper: Packaging (Windows): Initializing script modules…
UATHelper: Packaging (Windows): Total script module initialization time: 0.37 s.
UATHelper: Packaging (Windows): Executing commands…
UATHelper: Packaging (Windows): Installed Sdk validity:
UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
UATHelper: Packaging (Windows): Scanning for envvar changes…
UATHelper: Packaging (Windows): … done!
UATHelper: Packaging (Windows): Cleaning Temp Paths…
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for C:\Users\j1381\OneDrive\文档\Unreal Projects\BlockGame\BlockGame.uproject
UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows): Running UnrealEditor Cook for project C:\Users\j1381\OneDrive\文档\Unreal Projects\BlockGame\BlockGame.uproject
UATHelper: Packaging (Windows): Commandlet log file is C:\Program Files\Epic Games\UE_5.3\Engine\Programs\AutomationTool\Saved\Cook-2024.02.28-21.56.56.txt
UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe “C:\Users\j1381\OneDrive\文档\Unreal Projects\BlockGame\BlockGame.uproject” -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog=“C:\Program Files\Epic Games\UE_5.3\Engine\Programs\AutomationTool\Saved\Cook-2024.02.28-21.56.56.txt” -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: BlockGame
UATHelper: Packaging (Windows): LogCore: Display: Requested channels: ‘cpu,gpu,frame,log,bookmark,screenshot,region’
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : platform=“Windows”
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : config=“Development”
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : buildversion=“++UE5+Release-5.3-CL-29314046”
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : engineversion=“5.3.2-29314046+++UE5+Release-5.3”
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : os=“Windows 11 (23H2) [10.0.22631.3155] "
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : cpu=“GenuineIntel|12th Gen Intel(R) Core™ i9-12900HX”
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : pgoprofilingenabled=“0”
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : ltoenabled=“0”
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : asan=“0”
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : commandline=”" “C:\Users\j1381\OneDrive\文档\Unreal Projects\BlockGame\BlockGame.uproject” -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog=“C:\Program Files\Epic Games\UE_5.3\Engine\Programs\AutomationTool\Saved\Cook-2024.02.28-21.56.56.txt” -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output""
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : loginid=“452f3c9f4054553ca3f67f9bfa289b66”
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : llm=“0”
UATHelper: Packaging (Windows): LogConfig: Display: Loading VulkanPC ini files took 0.10 seconds
UATHelper: Packaging (Windows): LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from …/…/…/…/…/…/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Intermediate/CachedAssetRegistry_0.bin
UATHelper: Packaging (Windows): LogConfig: Display: Loading IOS ini files took 0.12 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading Android ini files took 0.12 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading Mac ini files took 0.12 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading TVOS ini files took 0.14 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading LinuxArm64 ini files took 0.15 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading Windows ini files took 0.15 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading Unix ini files took 0.15 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading Linux ini files took 0.17 seconds
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Bridge/Content/’ mounted to ‘/Bridge/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/TraceUtilities/Content/’ mounted to ‘/TraceUtilities/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/DatasmithContent/Content/’ mounted to ‘/DatasmithContent/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/GLTFExporter/Content/’ mounted to ‘/GLTFExporter/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ACLPlugin/Content/’ mounted to ‘/ACLPlugin/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRig/Content/’ mounted to ‘/ControlRig/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRigSpline/Content/’ mounted to ‘/ControlRigSpline/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/IKRig/Content/’ mounted to ‘/IKRig/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Interchange/Runtime/Content/’ mounted to ‘/Interchange/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/VirtualProduction/Takes/Content/’ mounted to ‘/Takes/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosCaching/Content/’ mounted to ‘/ChaosCaching/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosClothEditor/Content/’ mounted to ‘/ChaosClothEditor/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosSolverPlugin/Content/’ mounted to ‘/ChaosSolverPlugin/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosNiagara/Content/’ mounted to ‘/ChaosNiagara/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Dataflow/Content/’ mounted to ‘/Dataflow/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/FullBodyIK/Content/’ mounted to ‘/FullBodyIK/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryCollectionPlugin/Content/’ mounted to ‘/GeometryCollectionPlugin/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshLODToolset/Content/’ mounted to ‘/MeshLODToolset/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshModelingToolsetExp/Content/’ mounted to ‘/MeshModelingToolsetExp/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/PythonScriptPlugin/Content/’ mounted to ‘/PythonScriptPlugin/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ToolPresets/Content/’ mounted to ‘/ToolPresets/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryFlow/Content/’ mounted to ‘/GeometryFlow/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Developer/AnimationSharing/Content/’ mounted to ‘/AnimationSharing/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaCompositing/Content/’ mounted to ‘/MediaCompositing/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaPlate/Content/’ mounted to ‘/MediaPlate/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/FX/Niagara/Content/’ mounted to ‘/Niagara/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/MovieScene/SequencerScripting/Content/’ mounted to ‘/SequencerScripting/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioSynesthesia/Content/’ mounted to ‘/AudioSynesthesia/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioWidgets/Content/’ mounted to ‘/AudioWidgets/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/GeometryProcessing/Content/’ mounted to ‘/GeometryProcessing/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/MeshModelingToolset/Content/’ mounted to ‘/MeshModelingToolset/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Metasound/Content/’ mounted to ‘/Metasound/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/ResonanceAudio/Content/’ mounted to ‘/ResonanceAudio/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/WaveTable/Content/’ mounted to ‘/WaveTable/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/2D/Paper2D/Content/’ mounted to ‘/Paper2D/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/RigVM/Content/’ mounted to ‘/RigVM/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/BlueprintHeaderView/Content/’ mounted to ‘/BlueprintHeaderView/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ModelingToolsEditorMode/Content/’ mounted to ‘/ModelingToolsEditorMode/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GeometryMode/Content/’ mounted to ‘/GeometryMode/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/SpeedTreeImporter/Content/’ mounted to ‘/SpeedTreeImporter/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/UVEditor/Content/’ mounted to ‘/UVEditor/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Synthesis/Content/’ mounted to ‘/Synthesis/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/ObjectMixer/Content/’ mounted to ‘/ObjectMixer/’
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/LightMixer/Content/’ mounted to ‘/LightMixer/’
UATHelper: Packaging (Windows): RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use ‘-AttachRenderDoc’ on the cmd line or enable ‘renderdoc.AutoAttach’ in the plugin settings.
UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 64 GB [68402667520 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxEditor’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Server’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Client’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Mac’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacEditor’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacServer’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacClient’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
UATHelper: Packaging (Windows): LogDerivedDataCache: Display: …/…/…/Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
UATHelper: Packaging (Windows): LogDerivedDataCache: Display: C:/Users/j1381/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=976.87MBs, RandomWriteSpeed=115.78MBs. Assigned SpeedClass ‘Local’
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using Local Shader Compiler with 21 workers.
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Packaging (Windows): LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches …/…/…/…/…/…/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Intermediate/CachedAssetRegistry_.bin.
UATHelper: Packaging (Windows): LogEditorDomain: Display: EditorDomain is Disabled
UATHelper: Packaging (Windows): LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
UATHelper: Packaging (Windows): LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : deviceprofile=“WindowsEditor”
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Packaging (Windows): LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
UATHelper: Packaging (Windows): LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
UATHelper: Packaging (Windows): LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
UATHelper: Packaging (Windows): LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
UATHelper: Packaging (Windows): LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
UATHelper: Packaging (Windows): LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
UATHelper: Packaging (Windows): LogMeshReduction: Display: No distributed automatic mesh merging module available
UATHelper: Packaging (Windows): LogVirtualization: Display: VirtualizationSystem name found in ini file: None
UATHelper: Packaging (Windows): LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
UATHelper: Packaging (Windows): LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started…
UATHelper: Packaging (Windows): LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2 ms
UATHelper: Packaging (Windows): LogAudio: Display: Registering Engine Module Parameter Interfaces…
UATHelper: Packaging (Windows): LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
UATHelper: Packaging (Windows): LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
UATHelper: Packaging (Windows): LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
UATHelper: Packaging (Windows): LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process.
UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory:
UATHelper: Packaging (Windows): MemoryMaxUsedVirtual 0MiB
UATHelper: Packaging (Windows): MemoryMaxUsedPhysical 0MiB
UATHelper: Packaging (Windows): MemoryMinFreeVirtual 2048MiB
UATHelper: Packaging (Windows): MemoryMinFreePhysical 2048MiB
UATHelper: Packaging (Windows): MemoryTriggerGCAtPressureLevel None
UATHelper: Packaging (Windows): UseSoftGC true (5/10)
UATHelper: Packaging (Windows): LogAssetRegistry: Display: Triggering cache save on discovery complete
UATHelper: Packaging (Windows): LogCook: Display: Waiting for Asset Registry
UATHelper: Packaging (Windows): LogAssetRegistry: Display: Asset registry cache written as 0.0 MiB to …/…/…/…/…/…/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Intermediate/CachedAssetRegistry_
.bin
UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows
UATHelper: Packaging (Windows): LogCook: Warning: Failed to move path ‘C:/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Saved/Cooked/Windows’ for async delete (LastError == 5); falling back to synchronous delete.
UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 3.037 seconds for platforms Windows
PackagingResults: Warning: Failed to move path ‘C:/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Saved/Cooked/Windows’ for async delete (LastError == 5); falling back to synchronous delete.
UATHelper: Packaging (Windows): LogCook: Display: Compiling global changed shaders for platform ‘Windows’
UATHelper: Packaging (Windows): LogShaderLibrary: Display:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library ‘Global’ (PCD3D_SM6-PCD3D_SM6) Stats:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 326 (32600.00%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 4161, Unique Shaders: 4161 (100.00%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 73.82mb, Unique Shaders Size: 73.82mb (100.00%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to ‘…/…/…/…/…/…/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-Global-PCD3D_SM6-PCD3D_SM6/Dump.txt’
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogShaderLibrary: Display:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library ‘Global’ (PCD3D_SM5-PCD3D_SM5) Stats:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 294 (29400.00%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3549, Unique Shaders: 3539 (99.72%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 11.82mb, Unique Shaders Size: 11.82mb (99.97%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: 4, 2, 2, 2, 2, 2, 2, 2, 1, 1
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to ‘…/…/…/…/…/…/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5-PCD3D_SM5/Dump.txt’
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogCook: Display: Discovering localized assets for cultures: en
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 0 Packages Remain 925 Total 925
UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=220, VirtualMemory=1305MiB
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 371 Packages Remain 3735 Total 4106
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 904 Packages Remain 3202 Total 4106
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 2409 Packages Remain 1697 Total 4106
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 2994 Packages Remain 1113 Total 4107
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 3183 Packages Remain 924 Total 4107
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 3292 Packages Remain 815 Total 4107
UATHelper: Packaging (Windows): LogCook: Display: Splitting Package /Game/FirstPerson/Maps/FirstPersonMap with splitter FWorldPartitionCookPackageSplitter acting on object World /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap.
UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize started…
UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize took 13 ms
UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for ‘FirstPersonMap’ started…
UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for ‘FirstPersonMap’ took 53 ms
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 3294 Packages Remain 806 Total 4100
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 3299 Packages Remain 801 Total 4100
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4100 Packages Remain 3 Total 4103
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4101 Packages Remain 2 Total 4103
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4103 Packages Remain 0 Total 4103
UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4178, VirtualMemory=1981MiB
UATHelper: Packaging (Windows): LogCook: Display: Finishing up…
UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Saving asset registry v17.
UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Generated development asset registry C:/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Saved/Cooked/Windows/BlockGame/Metadata/DevelopmentAssetRegistry.bin num assets 4231, size is 3515.16kb, XxHash64 = llu, waited on hash -0.00 seconds
UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Generated asset registry num assets 4082, size is 1087.72kb
UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.3 seconds.
UATHelper: Packaging (Windows): LogShaderLibrary: Display:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library ‘BlockGame’ (PCD3D_SM6-PCD3D_SM6) Stats:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 190, Unique Shadermaps: 178 (93.68%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3800, Unique Shaders: 2920 (76.84%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 98.14mb, Unique Shaders Size: 79.10mb (80.60%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 19
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 495
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: 76, 73, 53, 53, 28, 26, 19, 17, 16, 16
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to ‘…/…/…/…/…/…/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-BlockGame-PCD3D_SM6-PCD3D_SM6/Dump.txt’
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogShaderLibrary: Display:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library ‘BlockGame’ (PCD3D_SM5-PCD3D_SM5) Stats:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 190, Unique Shadermaps: 176 (92.63%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3385, Unique Shaders: 2542 (75.10%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 9.06mb, Unique Shaders Size: 7.45mb (82.18%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 19
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 363
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: 76, 74, 53, 53, 26, 26, 25, 19, 17, 16
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to ‘…/…/…/…/…/…/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-BlockGame-PCD3D_SM5-PCD3D_SM5/Dump.txt’
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogCook: Display: Finalize package store(s)…
UATHelper: Packaging (Windows): LogCook: Display: Done finalizing package store(s)
UATHelper: Packaging (Windows): LogCook: Display: Cook by the book total time in tick 23.463673s total time 31.759108
UATHelper: Packaging (Windows): LogCook: Display: Peak Used virtual 2123 MiB Peak Used physical 2140 MiB
UATHelper: Packaging (Windows): LogCook: Display: Packages Cooked: 4028, Packages Iteratively Skipped: 0, Packages Skipped by Platform: 75, Total Packages: 4103
UATHelper: Packaging (Windows): LogCook: Display: Hierarchy Timer Information:
UATHelper: Packaging (Windows): LogCook: Display: Root: 0.000s (0)
UATHelper: Packaging (Windows): LogCook: Display: CleanSandbox: 3.037s (1)
UATHelper: Packaging (Windows): LogCook: Display: CollectFilesToCook: 0.612s (1)
UATHelper: Packaging (Windows): LogCook: Display: CookModificationDelegate: 0.000s (1)
UATHelper: Packaging (Windows): LogCook: Display: GenerateLongPackageName: 0.004s (1)
UATHelper: Packaging (Windows): LogCook: Display: TickMainCookLoop: 23.464s (1)
UATHelper: Packaging (Windows): LogCook: Display: PumpPollables: 0.004s (3)
UATHelper: Packaging (Windows): LogCook: Display: PumpRequests: 0.047s (131)
UATHelper: Packaging (Windows): LogCook: Display: LoadPackageForCooking: 5.651s (4111)
UATHelper: Packaging (Windows): LogCook: Display: SavingPackages: 10.324s (1070)
UATHelper: Packaging (Windows): LogCook: Display: PollPendingCookedPlatformDatas: 0.744s (551769)
UATHelper: Packaging (Windows): LogCook: Display: PrepareSave: 0.818s (547834)
UATHelper: Packaging (Windows): LogCook: Display: PrecachePlatformDataForNextPackage: 0.407s (4109)
UATHelper: Packaging (Windows): LogCook: Display: PrepareSave: 0.405s (4469)
UATHelper: Packaging (Windows): LogCook: Display: SaveCookedPackage: 7.319s (4111)
UATHelper: Packaging (Windows): LogCook: Display: GEditorSavePackage: 4.276s (4111)
UATHelper: Packaging (Windows): LogCook: Display: VerifyCanCookPackage: 0.021s (4028)
UATHelper: Packaging (Windows): LogCook: Display: TargetDomainDependencies: 0.003s (4111)
UATHelper: Packaging (Windows): LogCook: Display: ClearAllCachedCookedPlatformData: 0.185s (4103)
UATHelper: Packaging (Windows): LogCook: Display: PostLoadPackageFixup: 0.001s (8)
UATHelper: Packaging (Windows): LogCook: Display: WaitForAsync: 6.849s (195750)
UATHelper: Packaging (Windows): LogCook: Display: SavingCurrentIniSettings: 0.025s (1)
UATHelper: Packaging (Windows): LogCook: Display: ProcessingAccessedStrings: 0.005s (1)
UATHelper: Packaging (Windows): LogCook: Display: SavingAssetRegistry: 1.016s (1)
UATHelper: Packaging (Windows): LogCook: Display: BuildChunkManifest: 0.078s (1)
UATHelper: Packaging (Windows): LogCook: Display: SaveManifests: 0.000s (1)
UATHelper: Packaging (Windows): LogCook: Display: SaveRealAssetRegistry: 0.322s (1)
UATHelper: Packaging (Windows): LogCook: Display: WriteCookerOpenOrder: 0.161s (1)
UATHelper: Packaging (Windows): LogCook: Display: FinalizePackageStore: 0.016s (1)
UATHelper: Packaging (Windows): LogCook: Display: Misc Cook Stats
UATHelper: Packaging (Windows): LogCook: Display: ===============
UATHelper: Packaging (Windows): LogCook: Display: NiagaraShader.Misc
UATHelper: Packaging (Windows): LogCook: Display: ShadersCompiled=0
UATHelper: Packaging (Windows): LogCook: Display: ShaderCompiler
UATHelper: Packaging (Windows): LogCook: Display: BlockingTimeSec=0.000164
UATHelper: Packaging (Windows): LogCook: Display: AsyncCompileTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: GlobalBeginCompileShaderTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: GlobalBeginCompileShaderCalls=0
UATHelper: Packaging (Windows): LogCook: Display: ProcessAsyncResultsTimeSec=0.000459
UATHelper: Packaging (Windows): LogCook: Display: GlobalShader.Misc
UATHelper: Packaging (Windows): LogCook: Display: ShadersCompiled=0
UATHelper: Packaging (Windows): LogCook: Display: Material
UATHelper: Packaging (Windows): LogCook: Display: MeshMaterialShadersCompiled=0
UATHelper: Packaging (Windows): LogCook: Display: FinishCacheShadersSec=0.267136
UATHelper: Packaging (Windows): LogCook: Display: MaterialShadersCompiled=0
UATHelper: Packaging (Windows): LogCook: Display: MaterialShaderMapSubmitCompileJobsTime=0.000000
UATHelper: Packaging (Windows): LogCook: Display: MaterialShaderMapSubmitCompileCalls=0
UATHelper: Packaging (Windows): LogCook: Display: MaterialInstanceUpdateCachedExpressionDataSec=0.003909
UATHelper: Packaging (Windows): LogCook: Display: MaterialInstancePostLoadSec=0.005380
UATHelper: Packaging (Windows): LogCook: Display: MaterialUpdateCachedExpressionDataSec=0.015254
UATHelper: Packaging (Windows): LogCook: Display: MaterialTranslateCalls=0
UATHelper: Packaging (Windows): LogCook: Display: MaterialTranslateTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: Package.Load
UATHelper: Packaging (Windows): LogCook: Display: NumInlineLoads=104
UATHelper: Packaging (Windows): LogCook: Display: NumPackagesLoaded=4226
UATHelper: Packaging (Windows): LogCook: Display: LoadPackageTimeSec=6.421214
UATHelper: Packaging (Windows): LogCook: Display: Package.Save
UATHelper: Packaging (Windows): LogCook: Display: NumPackagesIterativelySkipped=0
UATHelper: Packaging (Windows): LogCook: Display: NumPackagesSaved=4111
UATHelper: Packaging (Windows): LogCook: Display: SavePackageTimeSec=3.976542
UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsPresaveTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: FullyLoadLoadersTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: ResetLoadersTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsGetObjectsWithOuter=0.000000
UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsGetObjectsWithMarks=0.000000
UATHelper: Packaging (Windows): LogCook: Display: SerializeImportsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: SortExportsSeekfreeInnerTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: SerializeExportsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: SerializeBulkDataTimeSec=0.025314
UATHelper: Packaging (Windows): LogCook: Display: AsyncWriteTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: MBWritten=0.000000
UATHelper: Packaging (Windows): LogCook: Display: CookOnTheFlyServer
UATHelper: Packaging (Windows): LogCook: Display: PeakRequestQueueSize=4106
UATHelper: Packaging (Windows): LogCook: Display: PeakLoadQueueSize=64
UATHelper: Packaging (Windows): LogCook: Display: PeakSaveQueueSize=1934
UATHelper: Packaging (Windows): LogCook: Display: Package.DifferentPackagesSizeMBPerAsset
UATHelper: Packaging (Windows): LogCook: Display: Package.NumberOfDifferencesInPackagesPerAsset
UATHelper: Packaging (Windows): LogCook: Display: Package.PackageDifferencesSizeMBPerAsset
UATHelper: Packaging (Windows): LogCook: Display: Package.DiffTotal
UATHelper: Packaging (Windows): LogCook: Display: NumberOfDifferentPackages=0
UATHelper: Packaging (Windows): LogCook: Display: DifferentPackagesSizeMB=0.000000
UATHelper: Packaging (Windows): LogCook: Display: NumberOfDifferencesInPackages=0
UATHelper: Packaging (Windows): LogCook: Display: PackageDifferencesSizeMB=0.000000
UATHelper: Packaging (Windows): LogCook: Display: UnversionedProperties
UATHelper: Packaging (Windows): LogCook: Display: SavedStructs=0
UATHelper: Packaging (Windows): LogCook: Display: SavedMB=0
UATHelper: Packaging (Windows): LogCook: Display: EquivalentTaggedMB=0
UATHelper: Packaging (Windows): LogCook: Display: CompressionRatio=-nan(ind)
UATHelper: Packaging (Windows): LogCook: Display: BitfieldWasteKB=0
UATHelper: Packaging (Windows): LogCook: Display:
UATHelper: Packaging (Windows): LogCook: Display: Cook Profile
UATHelper: Packaging (Windows): LogCook: Display: ============
UATHelper: Packaging (Windows): LogCook: Display: 0.CookWallTimeSec=41.181047
UATHelper: Packaging (Windows): LogCook: Display: 0. 0.StartupWallTimeSec=9.330821
UATHelper: Packaging (Windows): LogCook: Display: 0. 1.CookByTheBookTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 0.StartCookByTheBookTimeSec=7.233353
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.487524
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.000039
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1.TickCookOnTheSideTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=5.653051
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=7.319464
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=1.275316
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000012
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000009
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000002
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.003480
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 8.TargetPlatforms=Windows
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 9.CookProject=BlockGame
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 10.CookCultures=
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 11.IsCookAll=false
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 12.IsCookOnTheFly=false
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 13.IsIterativeCook=false
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 14.IsUnversioned=true
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 15.CookLabel=
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 16.IsFastCook=false
UATHelper: Packaging (Windows): LogCook: Display:
UATHelper: Packaging (Windows): LogCook: Display: DDC Summary Stats
UATHelper: Packaging (Windows): LogCook: Display: =================
UATHelper: Packaging (Windows): LogCook: Display: BackEnd =InstalledDerivedDataBackendGraph
UATHelper: Packaging (Windows): LogCook: Display: HasLocalCache = true
UATHelper: Packaging (Windows): LogCook: Display: HasSharedCache = false
UATHelper: Packaging (Windows): LogCook: Display: HasCloudCache = false
UATHelper: Packaging (Windows): LogCook: Display: HasZenCache = false
UATHelper: Packaging (Windows): LogCook: Display: TotalGetHits = 12872
UATHelper: Packaging (Windows): LogCook: Display: TotalGetMisses = 149
UATHelper: Packaging (Windows): LogCook: Display: TotalGets = 13021
UATHelper: Packaging (Windows): LogCook: Display: TotalGetHitPct = 0.988557
UATHelper: Packaging (Windows): LogCook: Display: GetMissPct = 0.011443
UATHelper: Packaging (Windows): LogCook: Display: TotalPutHits = 0
UATHelper: Packaging (Windows): LogCook: Display: TotalPutMisses = 0
UATHelper: Packaging (Windows): LogCook: Display: TotalPuts = 0
UATHelper: Packaging (Windows): LogCook: Display: TotalPutHitPct = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: PutMissPct = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: LocalGetHits = 3786
UATHelper: Packaging (Windows): LogCook: Display: LocalGetTotal = 3935
UATHelper: Packaging (Windows): LogCook: Display: LocalGetHitPct = 0.962135
UATHelper: Packaging (Windows): LogCook: Display: SharedGetHits = 0
UATHelper: Packaging (Windows): LogCook: Display: SharedGetTotal = 0
UATHelper: Packaging (Windows): LogCook: Display: SharedGetHitPct = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: ZenLocalGetHits = 0
UATHelper: Packaging (Windows): LogCook: Display: ZenLocalGetTotal= 0
UATHelper: Packaging (Windows): LogCook: Display: ZenLocalGetHitPct= 0.000000
UATHelper: Packaging (Windows): LogCook: Display: ZenRemoteGetHits= 0
UATHelper: Packaging (Windows): LogCook: Display: ZenRemoteGetTotal= 0
UATHelper: Packaging (Windows): LogCook: Display: ZenRemoteGetHitPct= 0.000000
UATHelper: Packaging (Windows): LogCook: Display: CloudGetHits = 0
UATHelper: Packaging (Windows): LogCook: Display: CloudGetTotal = 0
UATHelper: Packaging (Windows): LogCook: Display: CloudGetHitPct = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: LocalLatency = 0.089908
UATHelper: Packaging (Windows): LogCook: Display: LocalReadSpeed = 61.824192
UATHelper: Packaging (Windows): LogCook: Display: LocalWriteSpeed = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: SharedLatency = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: SharedReadSpeed = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: SharedWriteSpeed= 0.000000
UATHelper: Packaging (Windows): LogCook: Display: CloudLatency = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: CloudReadSpeed = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: CloudWriteSpeed = 0.000000
UATHelper: Packaging (Windows): LogCook: Display:
UATHelper: Packaging (Windows): LogCook: Display: DDC Resource Stats
UATHelper: Packaging (Windows): LogCook: Display: =======================================================================================================
UATHelper: Packaging (Windows): LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
UATHelper: Packaging (Windows): LogCook: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
UATHelper: Packaging (Windows): LogCook: Display: Texture 6.55 0.01 0 382.70
UATHelper: Packaging (Windows): LogCook: Display: BulkDataList 1.76 0.00 0 1.20
UATHelper: Packaging (Windows): LogCook: Display: MaterialShader 0.20 0.25 0 87.23
UATHelper: Packaging (Windows): LogCook: Display: GlobalShader 0.12 0.16 0 62.05
UATHelper: Packaging (Windows): LogCook: Display: Audio 0.09 0.00 0 7.20
UATHelper: Packaging (Windows): LogCook: Display: StaticMesh 0.03 0.01 0 3.65
UATHelper: Packaging (Windows): LogCook: Display: NavCollision 0.02 0.00 0 0.08
UATHelper: Packaging (Windows): LogCook: Display: DistanceField 0.02 0.00 0 1.71
UATHelper: Packaging (Windows): LogCook: Display: CardRepresentation 0.01 0.00 0 0.04
UATHelper: Packaging (Windows): LogCook: Display: BulkDataPayloadId 0.01 0.00 0 0.01
UATHelper: Packaging (Windows): LogCook: Display: AnimationSequence 0.01 0.00 0 0.50
UATHelper: Packaging (Windows): LogCook: Display: SkeletalMesh 0.00 0.00 0 2.87
UATHelper: Packaging (Windows): LogCook: Display: BodySetup 0.00 0.01 0 1.74
UATHelper: Packaging (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (591 referencing packages with a total of 4253 unique accesses)
UATHelper: Packaging (Windows): LogCook: Display: Done!
UATHelper: Packaging (Windows): LogSavePackage: Display: Took 0.003934s to verify the EDL loading graph.
UATHelper: Packaging (Windows): LogCook: Display: Misc Cook Stats
UATHelper: Packaging (Windows): LogCook: Display: ===============
UATHelper: Packaging (Windows): LogCook: Display: NiagaraShader.Misc
UATHelper: Packaging (Windows): LogCook: Display: ShadersCompiled=0
UATHelper: Packaging (Windows): LogCook: Display: ShaderCompiler
UATHelper: Packaging (Windows): LogCook: Display: BlockingTimeSec=0.000164
UATHelper: Packaging (Windows): LogCook: Display: AsyncCompileTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: GlobalBeginCompileShaderTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: GlobalBeginCompileShaderCalls=0
UATHelper: Packaging (Windows): LogCook: Display: ProcessAsyncResultsTimeSec=0.000459
UATHelper: Packaging (Windows): LogCook: Display: GlobalShader.Misc
UATHelper: Packaging (Windows): LogCook: Display: ShadersCompiled=0
UATHelper: Packaging (Windows): LogCook: Display: Material
UATHelper: Packaging (Windows): LogCook: Display: MeshMaterialShadersCompiled=0
UATHelper: Packaging (Windows): LogCook: Display: FinishCacheShadersSec=0.267136
UATHelper: Packaging (Windows): LogCook: Display: MaterialShadersCompiled=0
UATHelper: Packaging (Windows): LogCook: Display: MaterialShaderMapSubmitCompileJobsTime=0.000000
UATHelper: Packaging (Windows): LogCook: Display: MaterialShaderMapSubmitCompileCalls=0
UATHelper: Packaging (Windows): LogCook: Display: MaterialInstanceUpdateCachedExpressionDataSec=0.003909
UATHelper: Packaging (Windows): LogCook: Display: MaterialInstancePostLoadSec=0.005380
UATHelper: Packaging (Windows): LogCook: Display: MaterialUpdateCachedExpressionDataSec=0.015254
UATHelper: Packaging (Windows): LogCook: Display: MaterialTranslateCalls=0
UATHelper: Packaging (Windows): LogCook: Display: MaterialTranslateTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: Package.Load
UATHelper: Packaging (Windows): LogCook: Display: NumInlineLoads=104
UATHelper: Packaging (Windows): LogCook: Display: NumPackagesLoaded=4226
UATHelper: Packaging (Windows): LogCook: Display: LoadPackageTimeSec=6.421214
UATHelper: Packaging (Windows): LogCook: Display: Package.Save
UATHelper: Packaging (Windows): LogCook: Display: NumPackagesIterativelySkipped=0
UATHelper: Packaging (Windows): LogCook: Display: NumPackagesSaved=4111
UATHelper: Packaging (Windows): LogCook: Display: SavePackageTimeSec=3.976542
UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsPresaveTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: FullyLoadLoadersTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: ResetLoadersTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsGetObjectsWithOuter=0.000000
UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsGetObjectsWithMarks=0.000000
UATHelper: Packaging (Windows): LogCook: Display: SerializeImportsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: SortExportsSeekfreeInnerTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: SerializeExportsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: SerializeBulkDataTimeSec=0.025314
UATHelper: Packaging (Windows): LogCook: Display: AsyncWriteTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: MBWritten=0.000000
UATHelper: Packaging (Windows): LogCook: Display: CookOnTheFlyServer
UATHelper: Packaging (Windows): LogCook: Display: PeakRequestQueueSize=4106
UATHelper: Packaging (Windows): LogCook: Display: PeakLoadQueueSize=64
UATHelper: Packaging (Windows): LogCook: Display: PeakSaveQueueSize=1934
UATHelper: Packaging (Windows): LogCook: Display: Package.DifferentPackagesSizeMBPerAsset
UATHelper: Packaging (Windows): LogCook: Display: Package.NumberOfDifferencesInPackagesPerAsset
UATHelper: Packaging (Windows): LogCook: Display: Package.PackageDifferencesSizeMBPerAsset
UATHelper: Packaging (Windows): LogCook: Display: Package.DiffTotal
UATHelper: Packaging (Windows): LogCook: Display: NumberOfDifferentPackages=0
UATHelper: Packaging (Windows): LogCook: Display: DifferentPackagesSizeMB=0.000000
UATHelper: Packaging (Windows): LogCook: Display: NumberOfDifferencesInPackages=0
UATHelper: Packaging (Windows): LogCook: Display: PackageDifferencesSizeMB=0.000000
UATHelper: Packaging (Windows): LogCook: Display: UnversionedProperties
UATHelper: Packaging (Windows): LogCook: Display: SavedStructs=0
UATHelper: Packaging (Windows): LogCook: Display: SavedMB=0
UATHelper: Packaging (Windows): LogCook: Display: EquivalentTaggedMB=0
UATHelper: Packaging (Windows): LogCook: Display: CompressionRatio=-nan(ind)
UATHelper: Packaging (Windows): LogCook: Display: BitfieldWasteKB=0
UATHelper: Packaging (Windows): LogCook: Display:
UATHelper: Packaging (Windows): LogCook: Display: Cook Profile
UATHelper: Packaging (Windows): LogCook: Display: ============
UATHelper: Packaging (Windows): LogCook: Display: 0.CookWallTimeSec=41.195055
UATHelper: Packaging (Windows): LogCook: Display: 0. 0.StartupWallTimeSec=9.330821
UATHelper: Packaging (Windows): LogCook: Display: 0. 1.CookByTheBookTimeSec=31.856497
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 0.StartCookByTheBookTimeSec=7.233353
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.487524
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.000039
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1.TickCookOnTheSideTimeSec=24.536136
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=5.653051
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=7.319464
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=1.275316
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000012
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000009
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000002
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.003480
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 8.TargetPlatforms=Windows
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 9.CookProject=BlockGame
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 10.CookCultures=
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 11.IsCookAll=false
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 12.IsCookOnTheFly=false
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 13.IsIterativeCook=false
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 14.IsUnversioned=true
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 15.CookLabel=
UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 16.IsFastCook=false
UATHelper: Packaging (Windows): LogCook: Display:
UATHelper: Packaging (Windows): LogCook: Display: DDC Summary Stats
UATHelper: Packaging (Windows): LogCook: Display: =================
UATHelper: Packaging (Windows): LogCook: Display: BackEnd =InstalledDerivedDataBackendGraph
UATHelper: Packaging (Windows): LogCook: Display: HasLocalCache = true
UATHelper: Packaging (Windows): LogCook: Display: HasSharedCache = false
UATHelper: Packaging (Windows): LogCook: Display: HasCloudCache = false
UATHelper: Packaging (Windows): LogCook: Display: HasZenCache = false
UATHelper: Packaging (Windows): LogCook: Display: TotalGetHits = 12872
UATHelper: Packaging (Windows): LogCook: Display: TotalGetMisses = 149
UATHelper: Packaging (Windows): LogCook: Display: TotalGets = 13021
UATHelper: Packaging (Windows): LogCook: Display: TotalGetHitPct = 0.988557
UATHelper: Packaging (Windows): LogCook: Display: GetMissPct = 0.011443
UATHelper: Packaging (Windows): LogCook: Display: TotalPutHits = 0
UATHelper: Packaging (Windows): LogCook: Display: TotalPutMisses = 0
UATHelper: Packaging (Windows): LogCook: Display: TotalPuts = 0
UATHelper: Packaging (Windows): LogCook: Display: TotalPutHitPct = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: PutMissPct = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: LocalGetHits = 3786
UATHelper: Packaging (Windows): LogCook: Display: LocalGetTotal = 3935
UATHelper: Packaging (Windows): LogCook: Display: LocalGetHitPct = 0.962135
UATHelper: Packaging (Windows): LogCook: Display: SharedGetHits = 0
UATHelper: Packaging (Windows): LogCook: Display: SharedGetTotal = 0
UATHelper: Packaging (Windows): LogCook: Display: SharedGetHitPct = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: ZenLocalGetHits = 0
UATHelper: Packaging (Windows): LogCook: Display: ZenLocalGetTotal= 0
UATHelper: Packaging (Windows): LogCook: Display: ZenLocalGetHitPct= 0.000000
UATHelper: Packaging (Windows): LogCook: Display: ZenRemoteGetHits= 0
UATHelper: Packaging (Windows): LogCook: Display: ZenRemoteGetTotal= 0
UATHelper: Packaging (Windows): LogCook: Display: ZenRemoteGetHitPct= 0.000000
UATHelper: Packaging (Windows): LogCook: Display: CloudGetHits = 0
UATHelper: Packaging (Windows): LogCook: Display: CloudGetTotal = 0
UATHelper: Packaging (Windows): LogCook: Display: CloudGetHitPct = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: LocalLatency = 0.089908
UATHelper: Packaging (Windows): LogCook: Display: LocalReadSpeed = 61.824192
UATHelper: Packaging (Windows): LogCook: Display: LocalWriteSpeed = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: SharedLatency = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: SharedReadSpeed = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: SharedWriteSpeed= 0.000000
UATHelper: Packaging (Windows): LogCook: Display: CloudLatency = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: CloudReadSpeed = 0.000000
UATHelper: Packaging (Windows): LogCook: Display: CloudWriteSpeed = 0.000000
UATHelper: Packaging (Windows): LogCook: Display:
UATHelper: Packaging (Windows): LogCook: Display: DDC Resource Stats
UATHelper: Packaging (Windows): LogCook: Display: =======================================================================================================
UATHelper: Packaging (Windows): LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
UATHelper: Packaging (Windows): LogCook: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
UATHelper: Packaging (Windows): LogCook: Display: Texture 6.55 0.01 0 382.70
UATHelper: Packaging (Windows): LogCook: Display: BulkDataList 1.76 0.00 0 1.20
UATHelper: Packaging (Windows): LogCook: Display: MaterialShader 0.20 0.25 0 87.23
UATHelper: Packaging (Windows): LogCook: Display: GlobalShader 0.12 0.16 0 62.05
UATHelper: Packaging (Windows): LogCook: Display: Audio 0.09 0.00 0 7.20
UATHelper: Packaging (Windows): LogCook: Display: StaticMesh 0.03 0.01 0 3.65
UATHelper: Packaging (Windows): LogCook: Display: NavCollision 0.02 0.00 0 0.08
UATHelper: Packaging (Windows): LogCook: Display: DistanceField 0.02 0.00 0 1.71
UATHelper: Packaging (Windows): LogCook: Display: CardRepresentation 0.01 0.00 0 0.04
UATHelper: Packaging (Windows): LogCook: Display: BulkDataPayloadId 0.01 0.00 0 0.01
UATHelper: Packaging (Windows): LogCook: Display: AnimationSequence 0.01 0.00 0 0.50
UATHelper: Packaging (Windows): LogCook: Display: SkeletalMesh 0.00 0.00 0 2.87
UATHelper: Packaging (Windows): LogCook: Display: BodySetup 0.00 0.01 0 1.74
UATHelper: Packaging (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (591 referencing packages with a total of 4253 unique accesses)
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Packaging (Windows): LogInit: Display: -----------------------------------
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Failed to move path ‘C:/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Saved/Cooked/Windows’ for async delete (LastError == 5); falling back to synchronous delete.
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): LogInit: Display: Success - 0 error(s), 1 warning(s)
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): Execution of commandlet took: 31.87 seconds
UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 240.00 B of 3.20 GiB budget. Usage: 0.00%
UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 0
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Windows): Took 44.07s to run UnrealEditor-Cmd.exe, ExitCode=0
UATHelper: Packaging (Windows): Cook command time: 44.11 s
UATHelper: Packaging (Windows): ********** COOK COMMAND COMPLETED **********
UATHelper: Packaging (Windows): ********** STAGE COMMAND STARTED **********
UATHelper: Packaging (Windows): Creating Staging Manifest…
UATHelper: Packaging (Windows): Patching bootstrap executable; C:\Users\j1381\OneDrive\文档\Unreal Projects\BlockGame\Intermediate\Staging\BlockGame.exe
UATHelper: Packaging (Windows): Begin update resource ‘C:\Users\j1381\OneDrive\文档\Unreal Projects\BlockGame\Intermediate\Staging\BlockGame.exe’ (123)
UATHelper: Packaging (Windows): Add resource 101, length 104 (False)
UATHelper: Packaging (Windows): End update resource (False/87)
UATHelper: Packaging (Windows): System.Exception: Couldn’t update resource
UATHelper: Packaging (Windows): at ModuleResourceUpdate.SetData(Int32 ResourceId, ResourceType Type, Byte Data) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinResources.cs:line 265
UATHelper: Packaging (Windows): at ModuleResourceUpdate.SetIcons(Int32 ResourceId, GroupIconResource GroupIcon) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinResources.cs:line 272
UATHelper: Packaging (Windows): at Win64Platform.StageBootstrapExecutable(DeploymentContext SC, String ExeName, FileReference TargetFile, StagedFileReference StagedRelativeTargetPath, String StagedArguments) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinPlatform.Automation.cs:line 223
UATHelper: Packaging (Windows): at Win64Platform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinPlatform.Automation.cs:line 161
UATHelper: Packaging (Windows): at AutomationScripts.Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 1134
UATHelper: Packaging (Windows): at AutomationScripts.Project.CopyBuildToStagingDirectory(ProjectParams Params) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 5077
UATHelper: Packaging (Windows): at BuildCookRun.DoBuildCookRun(ProjectParams Params) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 236
UATHelper: Packaging (Windows): at BuildCookRun.ExecuteBuild() in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 43
UATHelper: Packaging (Windows): at AutomationTool.BuildCommand.Execute() in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 345
UATHelper: Packaging (Windows): at AutomationTool.BuildCommand.ExecuteAsync() in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 354
UATHelper: Packaging (Windows): at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 265
UATHelper: Packaging (Windows): at AutomationTool.Automation.ProcessAsync(ParsedCommandLine AutomationToolCommandLine, StartupTraceListener StartupListener, HashSet`1 ScriptModuleAssemblies) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 164
UATHelper: Packaging (Windows): (see C:\Users\j1381\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\Log.txt for full exception trace)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 46s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error

Hello:) I would check if its not a problem with directory name 文档

/OneDrive/??/Unreal Projects/…

UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=“C:/Users/j1381/OneDrive/??/Unreal Projects/BlockGame/BlockGame.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=51843 -project=“C:/Users/j1381/OneDrive/??/Unreal Projects/BlockGame/BlockGame.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“C:/Users/j1381/OneDrive/??/Unreal Projects/BlockGame/BlockGame.uproject” -unrealexe=“C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=Win64 -installed -stage -a
rchive -package -pak -iostore -compressed -prereqs -archivedirectory=C:/FPS_Package -clientconfig=Shipping -nodebuginfo -nocompile -nocompileuat

or

/OneDrive/文档/Unreal Projects/…

UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows
UATHelper: Packaging (Windows): LogCook: Warning: Failed to move path ‘C:/Users/j1381/OneDrive/文档/Unreal Projects/BlockGame/Saved/Cooked/Windows’ for async delete (LastError == 5); falling back to synchronous delete.

Final cause of fail:
UATHelper: Packaging (Windows): Begin update resource ‘C:\Users\j1381\OneDrive\文档\Unreal Projects\BlockGame\Intermediate\Staging\BlockGame.exe’ (123)
UATHelper: Packaging (Windows): Add resource 101, length 104 (False)
UATHelper: Packaging (Windows): End update resource (False/87)
UATHelper: Packaging (Windows): System.Exception: Couldn’t update resource