The file (UATHelper: Packaging (Windows): c1xx: fatal error C1083: Unable to open compiler intermediate file: ‘A:\Jobs\Urban Incorpora����es\�?trio\Unreal \AP_Tipo_04_UE53\AP_Tipo_04_UE53\Intermediate\Build\Win64\x64\AP_Tipo_04_UE53\Development\Core\SharedPCH.Core.Cpp17.h.pch’: No such file or directory) is really not in place, but I don’t know how to solve it.
Hey there @Kadu_Santiago! Welcome to the community! I believe this could be a case of the compiler struggling with special characters. If possible, could you rename the portions of the folders in the path with the ? characters to something more like A:/trabalhos/UrbanInc/Artio/?
Glad it worked out! In most cases, it’s always safer when compiling anything to avoid long paths or paths with special characters of any type. Some compilers can handle it, however a large portion will have issues somewhere in the process. If possible, I’d keep your entire Unreal folder structure and all future projects under paths with standard characters and short folder names.