PackagingResults: Error: Unknown Cook Failure

hi everyone, i have this error while packing project

UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_WindowFrame.uasset: Failed to load '/Game/StarterContent/Props/Materials/M_Frame': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_WindowFrame.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Props/Materials/M_Frame'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_TableRound.uasset: Failed to load '/Game/StarterContent/Props/Materials/M_TableRound': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_TableRound.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Props/Materials/M_TableRound'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Statue.uasset: Failed to load '/Game/StarterContent/Props/Materials/M_Statue': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Statue.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Props/Materials/M_Statue'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Statue.uasset: Failed to load '/Game/StarterContent/Props/Materials/M_StatueGlass': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Statue.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Props/Materials/M_StatueGlass'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Shelf.uasset: Failed to load '/Game/StarterContent/Props/Materials/M_Shelf': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Shelf.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Props/Materials/M_Shelf'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Rock.uasset: Failed to load '/Game/StarterContent/Props/Materials/M_Rock': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Rock.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Props/Materials/M_Rock'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Lamp_Wall.uasset: Failed to load '/Game/StarterContent/Props/Materials/M_Lamp': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Lamp_Wall.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Props/Materials/M_Lamp'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Couch.uasset: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Couch.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Props/Materials/M_Chair'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Bush.uasset: Failed to load '/Game/StarterContent/Props/Materials/M_Bush': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Bush.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Props/Materials/M_Bush'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Sounds\GorkaSlide2.uasset: Failed to load '/Game/Sounds/SoundGorka2': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Sounds\GorkaSlide2.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Sounds/SoundGorka2'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\Backrooms\Emissive\MI_Emissive_Lights1.uasset: Failed to load '/Game/BACKROOMS/Materials/Emissive/M_Emissive': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\Backrooms\Emissive\MI_Emissive_Lights1.uasset: VerifyImport: Failed to load package for import object 'Package /Game/BACKROOMS/Materials/Emissive/M_Emissive'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\FirstPerson\Maps\_GENERATED\nikit\Boolean_83ACA70A.uasset: Failed to load '/Game/Megascans/Surfaces/Swimming_Pool_Tiles_tlfmffydy/M_Swimming_Pool_Tiles_Medium': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\FirstPerson\Maps\_GENERATED\nikit\Boolean_83ACA70A.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Megascans/Surfaces/Swimming_Pool_Tiles_tlfmffydy/M_Swimming_Pool_Tiles_Medium'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\FirstPerson\Maps\_GENERATED\nikit\Boolean_60F553A2.uasset: Failed to load '/Game/Megascans/Surfaces/Swimming_Pool_Tiles_tlfmffydy/M_SwimmingPool_Tiles': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\FirstPerson\Maps\_GENERATED\nikit\Boolean_60F553A2.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Megascans/Surfaces/Swimming_Pool_Tiles_tlfmffydy/M_SwimmingPool_Tiles'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Fab1\Megascans\Plants\BP_GlobalFoliageActor.uasset: Failed to load '/Fab/Actors/GlobalFoliageActor/BP_GlobalFoliageActor_UE5': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Fab1\Megascans\Plants\BP_GlobalFoliageActor.uasset: VerifyImport: Failed to load package for import object 'Package /Fab/Actors/GlobalFoliageActor/BP_GlobalFoliageActor_UE5'
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Fab1\Megascans\Plants\BP_GlobalFoliageActor.uasset: CreateExport: Failed to load BlueprintGeneratedClass /Fab/Actors/GlobalFoliageActor/BP_GlobalFoliageActor_UE5.BP_GlobalFoliageActor_UE5_C as Parent for BlueprintGeneratedClass /Game/Fab1/Megascans/Plants/BP_GlobalFoliageActor.BP_GlobalFoliageActor_C - both will fail to load
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: Unable to load Default__BP_GlobalFoliageActor_C with outer Package /Game/Fab1/Megascans/Plants/BP_GlobalFoliageActor because its class (BP_GlobalFoliageActor_C) does not exist
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Door.uasset: Failed to load '/Game/StarterContent/Props/Materials/M_Door': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\StarterContent\Props\SM_Door.uasset: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Props/Materials/M_Door'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Fab1\Megascans\Surfaces\Fine_American_Road_sjfnch0a\Medium\MI_sjfnch0a.uasset: Failed to load '/Fab/Materials/Standard/M_MS_Srf': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Fab1\Megascans\Surfaces\Fine_American_Road_sjfnch0a\Medium\MI_sjfnch0a.uasset: VerifyImport: Failed to load package for import object 'Package /Fab/Materials/Standard/M_MS_Srf'
UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Stone_Tile_thjlehzcw\M_Stone_Tile_Y.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Packaging (Windows):    (Node TextureObject) Texture Object> Requires valid texture
UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Stone_Tile_thjlehzcw\M_Stone_Tile_Y.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Packaging (Windows):    (Node TextureObject) Texture Object> Requires valid texture
UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Stone_Tile_thjlehzcw\M_Stone_Tile_NOLumen.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Packaging (Windows):    (Node TextureObject) Texture Object> Requires valid texture
UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Stone_Tile_thjlehzcw\M_Stone_Tile_NOLumen.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Packaging (Windows):    (Node TextureObject) Texture Object> Requires valid texture
UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: Cooking a material resource (in M_Stone_Tile_Y hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: Cooking a material resource (in M_Stone_Tile_NOLumen hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Stone_Tile_thjlehzcw\M_Stone_Tile.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
UATHelper: Packaging (Windows):    (Node TextureObject) Texture Object> Requires valid texture
UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Stone_Tile_thjlehzcw\M_Stone_Tile.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Packaging (Windows):    (Node TextureObject) Texture Object> Requires valid texture
UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: Cooking a material resource (in M_Stone_Tile hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Stone_Tile_thjlehzcw\MI_White_Stone_Tile_thjlehzcw_1K.uasset: Failed to load '/Game/Megascans/Surfaces/White_Stone_Tile_thjlehzcw/T_White_Stone_Tile_thjlehzcw_1K_D': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Stone_Tile_thjlehzcw\MI_White_Stone_Tile_thjlehzcw_1K.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Megascans/Surfaces/White_Stone_Tile_thjlehzcw/T_White_Stone_Tile_thjlehzcw_1K_D'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Stone_Tile_thjlehzcw\MI_White_Stone_Tile_thjlehzcw_1K.uasset: Failed to load '/Game/Megascans/Surfaces/White_Stone_Tile_thjlehzcw/T_White_Stone_Tile_thjlehzcw_1K_N': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Stone_Tile_thjlehzcw\MI_White_Stone_Tile_thjlehzcw_1K.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Megascans/Surfaces/White_Stone_Tile_thjlehzcw/T_White_Stone_Tile_thjlehzcw_1K_N'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Stone_Tile_thjlehzcw\MI_White_Stone_Tile_thjlehzcw_1K.uasset: Failed to load '/Game/Megascans/Surfaces/White_Stone_Tile_thjlehzcw/T_WhiteStoneTile_thjlehzcw_1K_ORDp': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Stone_Tile_thjlehzcw\MI_White_Stone_Tile_thjlehzcw_1K.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Megascans/Surfaces/White_Stone_Tile_thjlehzcw/T_WhiteStoneTile_thjlehzcw_1K_ORDp'
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Unreal Engine\Unreal Projects\BackroomsTogether5\Content\Megascans\Surfaces\White_Ceramic_Tiles_uhrjcdaew\MI_White_Ceramic_Tiles_uhrjcdaew_1K.uasset: Failed to load '/Game/Megascans/Surfaces/White_Ceramic_Tiles_uhrjcdaew/T_White_Ceramic_Tiles_uhrjcdaew_1K_D': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: NOTE: Only first 50 warnings displayed.
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): LogInit: Display: Failure - 3 error(s), 70 warning(s)
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): Execution of commandlet took:  6m 19s (379.68 seconds)
UATHelper: Packaging (Windows): LogStudioTelemetry: Display: Shutdown StudioTelemetry Module
UATHelper: Packaging (Windows): Took 392,69s to run UnrealEditor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows): Cook failed.
UATHelper: Packaging (Windows): (see C:\Users\nikit\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.4\Log.txt for full exception trace)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 6m 38s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure


I tried to remove fab plugin, remove icons, rotate project to new folder but nothing helps

There lot of ‘cant find file’, make sure to fix those 70 warning. Having a decent amount of warning will just fail the cooking process.

And use of Fix Redirectors + Validate Assets from your content browser.

*There also 3 errors but i cant search it from your log.


I need to click on this? (folder is Content)
Cuz i haven’t got Fix …

And there are 3 errors also
image

Yes Update References, i guess naming is different for different unreal version.

And for the errors, try to delete the affected node and recreate them.

i did everything you said but i still have these


they’re not deleting (i pressed delete)

now do a Validate Assets in Folder to verify if all files are correct.

when everything is all good to go, redo the cooking/package.