Hey guys! I’m chomping through errors in my first games packaging. Currently stuck on this one. I have seen similar issues regarding UE4, but not like this. Can anyone help me get past this error?
PackagingResults: Error: Missing UnrealGame binary.You may have to build the UE project with your IDE. Alternatively, build using UnrealBuildTool with the commandline:UnrealGame
Thankyou! These forums have been super helpful so far.
I too had the “Missing UnrealGame binary.You may have to build the UE project with your IDE” error when trying to package my game error.
After investigating, it turned out that I had disabled the UseUnityBuild on the game project and a side effect of doing so is that the final executable is called “MyGameNoUnity” instead of just “MyGame”. Some subsequent scripts expect to find “MyGame” and fail.
You can check if this is also your problem by looking at the generated executable to see if it has been prefixed with NoUnity as well. To fix it, open your .Target.cs where you can enable UnityBuild by doing bUseUnityBuild = true;
In my case, after enabling UnityBuild, the executable was named correctly and I was able to package.