PackagingResults: Error: Launch failed! Unknown Error 5.3

Does anyone know how to fix this error?
LogPlayLevel: UAT: > Task :app:compileDebugJavaWithJavac
LogPlayLevel: UAT: The following annotation processors are not incremental: lifecycle-compiler-2.0.0.jar (androidx.lifecycle:lifecycle-compiler:2.0.0).
LogPlayLevel: UAT: Make sure all annotation processors are incremental to improve your build speed.
LogPlayLevel: Error: UAT: Z:\app\src\main\java\com\epicgames\unreal\GameActivity.java:87: error: cannot find symbol
LogPlayLevel: UAT: import android.os.VibratorManager;
LogPlayLevel: UAT: ^
LogPlayLevel: UAT: symbol: class VibratorManager
LogPlayLevel: UAT: location: package android.os
LogPlayLevel: UAT: Note: Some input files use or override a deprecated API.
LogPlayLevel: UAT: Note: Recompile with -Xlint:deprecation for details.
LogPlayLevel: UAT: 1 error
LogPlayLevel: UAT:
LogPlayLevel: UAT: > Task :app:compileDebugJavaWithJavac FAILED
LogPlayLevel: UAT: > Task :app:mergeDebugNativeLibs
LogPlayLevel: UAT:
LogPlayLevel: UAT: FAILURE: Build failed with an exception.
LogPlayLevel: UAT:
LogPlayLevel: UAT: * What went wrong:
LogPlayLevel: UAT: Execution failed for task ‘:app:compileDebugJavaWithJavac’.
LogPlayLevel: UAT: > Compilation failed; see the compiler error output for details.
LogPlayLevel: UAT:
LogPlayLevel: UAT: * Try:
LogPlayLevel: UAT: > Run with --stacktrace option to get the stack trace.
LogPlayLevel: UAT:
LogPlayLevel: UAT: > Run with --info or --debug option to get more log output.
LogPlayLevel: UAT: > Run with --scan to get full insights.
LogPlayLevel: UAT: Deprecated Gradle features were used in this build, making it incompatible with Gradle 8.0.
LogPlayLevel: UAT:
LogPlayLevel: UAT: * Get more help at https://help.gradle.org
LogPlayLevel: UAT:
LogPlayLevel: UAT: You can use ‘–warning-mode all’ to show the individual deprecation warnings and determine if they come from your own scripts or plugins.
LogPlayLevel: UAT:
LogPlayLevel: UAT: See Command-Line Interface
LogPlayLevel: UAT: 61 actionable tasks: 7 executed, 54 up-to-date
LogPlayLevel: UAT:
LogPlayLevel: UAT: BUILD FAILED in 22s
LogPlayLevel: UAT: cmd.exe failed with args /c “F:\UnrealEngine\Projects\TOD\Intermediate\Android\arm64\gradle\rungradle.bat” :app:assembleDebug
LogPlayLevel: UAT: (see C:\Users\Alex\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UnrealEngine+UE_5.3\Log.txt for full exception trace)
LogPlayLevel: UAT: AutomationTool executed for 0h 1m 43s
LogPlayLevel: UAT: AutomationTool exiting with ExitCode=1 (Error_Unknown)
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 77.659516
LogPlayLevel: UAT: BUILD FAILED
PackagingResults: Error: Launch failed! Unknown Error

I have tried all kinds of articles but nothing seams to be working.
Android studio I have is the latest at the moment Girrafe:


2 Likes

hi there, i had the same issue when i converted from 5.2 to 5.3.
you need to set your SDK API level to “android-31” basically because the os.vibratormanager was introduced at that level and you should be good to go


also set the the min sdk version to atleast 30

i got same issue here :
“LogPlayLevel: Error: UAT: Z:\app\src\main\java\com\epicgames\unreal\GameActivity.java:87: error: cannot find symbol
LogPlayLevel: UAT: import android.os.VibratorManager;
LogPlayLevel: UAT: ^
LogPlayLevel: UAT: symbol: class VibratorManager”
i tried to fixing it my change
“import android.os.VibratorManager”
by
“import android.os.Vibrator”
in GameActivity.java file
But when pakage project UE auto override it and get back with problem.
:dizzy_face: :dizzy_face: :dizzy_face:
Can i asking how did you guys fixing it ?

Bonjour,

J’ai le mĂȘme problĂšme lorsque je veux mettre la dĂ©monstration de la VR qui est sur Unreal Engines vers mon casque metaquest 3. Impossible de le lancer sur mon casque mĂ©ta

Je suis sous la derniĂšre version de UNREAL ENGINES (5.5.4). J’ai suivi plusieurs vidĂ©o pour configurer au mieux UNREAL ENGINE, Android studio, les SDK, les NDK, JAVA et le plug in meta XR tools.

SI quelqu’un peut m’aider svp ?

voici mon code erreur :

LogSlate: Window ‘Journal de sortie’ being destroyed
LogSlate: Window ‘Journal de sortie’ being destroyed
LogPlayLevel: PlayLevel: No blueprints needed recompiling
LogHMD: Initializing OVRPlugin session
LogOculusPluginWrapper: Warning: wrapper already initialized
LogOVRPlugin: Display: CompositorOpenXR::PreInitialize(activity = 0000000000000000, apiType = 0, preinitializeFlags=0x10)
LogOVRPlugin: Display: Support Non-Oculus runtime: NO
LogOVRPlugin: Display: – Set xrGetInstanceProcAddr to OpenXR Loader
LogOVRPlugin: Display: Warning: xrGetInstanceProcAddr has already been set
LogOVRPlugin: Display: Available Extensions: (66)
LogOVRPlugin: Display: Name=XR_KHR_D3D11_enable SpecVersion=9
LogOVRPlugin: Display: Name=XR_KHR_D3D12_enable SpecVersion=9
LogOVRPlugin: Display: Name=XR_KHR_opengl_enable SpecVersion=10
LogOVRPlugin: Display: Name=XR_KHR_vulkan_enable SpecVersion=8
LogOVRPlugin: Display: Name=XR_KHR_vulkan_enable2 SpecVersion=2
LogOVRPlugin: Display: Name=XR_KHR_composition_layer_depth SpecVersion=6
LogOVRPlugin: Display: Name=XR_KHR_win32_convert_performance_counter_time SpecVersion=1
LogOVRPlugin: Display: Name=XR_KHR_convert_timespec_time SpecVersion=1
LogOVRPlugin: Display: Name=XR_KHR_composition_layer_cube SpecVersion=8
LogOVRPlugin: Display: Name=XR_KHR_composition_layer_cylinder SpecVersion=4
LogOVRPlugin: Display: Name=XR_KHR_composition_layer_equirect SpecVersion=3
LogOVRPlugin: Display: Name=XR_KHR_visibility_mask SpecVersion=2
LogOVRPlugin: Display: Name=XR_KHR_composition_layer_color_scale_bias SpecVersion=5
LogOVRPlugin: Display: Name=XR_EXT_win32_appcontainer_compatible SpecVersion=1
LogOVRPlugin: Display: Name=XR_EXT_debug_utils SpecVersion=5
LogOVRPlugin: Display: Name=XR_OCULUS_recenter_event SpecVersion=1
LogOVRPlugin: Display: Name=XR_OCULUS_audio_device_guid SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_color_space SpecVersion=3
LogOVRPlugin: Display: Name=XR_FB_display_refresh_rate SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_performance_metrics SpecVersion=2
LogOVRPlugin: Display: Name=XR_META_headset_id SpecVersion=2
LogOVRPlugin: Display: Name=XR_OCULUS_ovrsession_handle SpecVersion=1
LogOVRPlugin: Display: Name=XR_EXT_hand_interaction SpecVersion=1
LogOVRPlugin: Display: Name=XR_EXT_hand_tracking SpecVersion=4
LogOVRPlugin: Display: Name=XR_FB_hand_tracking_aim SpecVersion=2
LogOVRPlugin: Display: Name=XR_FB_hand_tracking_capsules SpecVersion=3
LogOVRPlugin: Display: Name=XR_FB_hand_tracking_mesh SpecVersion=3
LogOVRPlugin: Display: Name=XR_EXT_hand_tracking_data_source SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_hand_tracking_microgestures SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_simultaneous_hands_and_controllers SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_body_tracking SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_body_tracking_full_body SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_body_tracking_fidelity SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_body_tracking_calibration SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_render_model SpecVersion=4
LogOVRPlugin: Display: Name=XR_FB_spatial_entity_container SpecVersion=2
LogOVRPlugin: Display: Name=XR_FB_scene SpecVersion=4
LogOVRPlugin: Display: Name=XR_FB_spatial_entity SpecVersion=3
LogOVRPlugin: Display: Name=XR_FB_spatial_entity_storage SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_spatial_entity_query SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_spatial_entity_user SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_spatial_entity_storage_batch SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_spatial_entity_sharing SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_spatial_entity_persistence SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_spatial_entity_discovery SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_spatial_entity_group_sharing SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_spatial_entity_mesh SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_spatial_entity_sharing SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_boundary_visibility SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_colocation_discovery SpecVersion=1
LogOVRPlugin: Display: Name=XR_METAX1_dynamic_object_tracker SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_dynamic_object_tracker SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_dynamic_object_keyboard SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_virtual_keyboard SpecVersion=1
LogOVRPlugin: Display: Name=XR_EXT_local_floor SpecVersion=1
LogOVRPlugin: Display: Name=XR_EXT_active_action_set_priority SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_haptic_amplitude_envelope SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_haptic_pcm SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_touch_controller_pro SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_touch_controller_plus SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_touch_controller_proximity SpecVersion=1
LogOVRPlugin: Display: Name=XR_OCULUS_external_camera SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_detached_controllers SpecVersion=1
LogOVRPlugin: Display: Name=XR_LOGITECH_mx_ink_stylus_interaction SpecVersion=1
LogOVRPlugin: Display: Name=XR_FBX1_touch_controller_extras SpecVersion=1
LogOVRPlugin: Display: Name=XR_EXT_palm_pose SpecVersion=3
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_performance_settings
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state_vulkan
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_configuration
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_vulkan
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_vulkan_swapchain_create_info
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_foveation_eye_tracked
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_composition_layer_image_layout
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_equirect2
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_triangle_mesh
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough_keyboard_hands
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_color_lut
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_preferences
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_layer_resumed_event
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_common_events
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_keyboard_tracking
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_joints_motion_range
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_hand_tracking_wide_motion_mode
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking2
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX1_face_tracking_visemes
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_eye_tracking_social
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_MSFT_hand_interaction
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_environment_depth
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_future
LogOVRPlugin: Display: Available Layers: (0)
LogOVRPlugin: Display: Preinitialize: xrCreateInstance() succeeded
LogOVRPlugin: Display: OpenXR runtime name: Oculus, version 1.106.0
LogOVRPlugin: Display: OpenXR runtime supports XR_META_headset_id extension
LogOVRPlugin: Display: xrGetSystem() failed, which might be caused by a temporarly HMD connectivity issue. xrInstance to be destroyed
LogHMD: Failed initializing OVRPlugin 1.104.0
LogHMD: HMD initialization failed
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap
LogPlayLevel: PIE: StaticDuplicateObject took: (0.008399s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.008466s)
LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms
LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap
LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: ‘World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap’.
LogPlayLevel: PIE: World Init took: (0.001934s)
LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
LogAudioMixer: Display: Number of buffers to queue: 1
LogAudioMixer: Display: Max Channels (voices): 32
LogAudioMixer: Display: Number of Async Source Workers: 4
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
LogAudioMixer: Display: Using Audio Hardware Device Haut-parleurs (PRO X)
LogAudioMixer: Display: Initializing Sound Submixes

LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
LogInit: FAudioDevice initialized with ID 2.
LogAudio: Display: Audio Device (ID: 2) registered with world ‘VRTemplateMap’.
LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogHMD: DynamicResolution: Enabled. PixelDensityMin: 0.800000, PixelDensityMax: 1.200000
LogHMD: Collecting Telemetry Data
LogHMD: Initializing OVRPlugin session
LogOculusPluginWrapper: Warning: wrapper already initialized
LogOVRPlugin: Display: CompositorOpenXR::PreInitialize(activity = 0000000000000000, apiType = 0, preinitializeFlags=0x10)
LogOVRPlugin: Display: Support Non-Oculus runtime: NO
LogOVRPlugin: Display: – Set xrGetInstanceProcAddr to OpenXR Loader
LogOVRPlugin: Display: Warning: xrGetInstanceProcAddr has already been set
LogOVRPlugin: Display: Available Extensions: (66)
LogOVRPlugin: Display: Name=XR_KHR_D3D11_enable SpecVersion=9
LogOVRPlugin: Display: Name=XR_KHR_D3D12_enable SpecVersion=9
LogOVRPlugin: Display: Name=XR_KHR_opengl_enable SpecVersion=10
LogOVRPlugin: Display: Name=XR_KHR_vulkan_enable SpecVersion=8
LogOVRPlugin: Display: Name=XR_KHR_vulkan_enable2 SpecVersion=2
LogOVRPlugin: Display: Name=XR_KHR_composition_layer_depth SpecVersion=6
LogOVRPlugin: Display: Name=XR_KHR_win32_convert_performance_counter_time SpecVersion=1
LogOVRPlugin: Display: Name=XR_KHR_convert_timespec_time SpecVersion=1
LogOVRPlugin: Display: Name=XR_KHR_composition_layer_cube SpecVersion=8
LogOVRPlugin: Display: Name=XR_KHR_composition_layer_cylinder SpecVersion=4
LogOVRPlugin: Display: Name=XR_KHR_composition_layer_equirect SpecVersion=3
LogOVRPlugin: Display: Name=XR_KHR_visibility_mask SpecVersion=2
LogOVRPlugin: Display: Name=XR_KHR_composition_layer_color_scale_bias SpecVersion=5
LogOVRPlugin: Display: Name=XR_EXT_win32_appcontainer_compatible SpecVersion=1
LogOVRPlugin: Display: Name=XR_EXT_debug_utils SpecVersion=5
LogOVRPlugin: Display: Name=XR_OCULUS_recenter_event SpecVersion=1
LogOVRPlugin: Display: Name=XR_OCULUS_audio_device_guid SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_color_space SpecVersion=3
LogOVRPlugin: Display: Name=XR_FB_display_refresh_rate SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_performance_metrics SpecVersion=2
LogOVRPlugin: Display: Name=XR_META_headset_id SpecVersion=2
LogOVRPlugin: Display: Name=XR_OCULUS_ovrsession_handle SpecVersion=1
LogOVRPlugin: Display: Name=XR_EXT_hand_interaction SpecVersion=1
LogOVRPlugin: Display: Name=XR_EXT_hand_tracking SpecVersion=4
LogOVRPlugin: Display: Name=XR_FB_hand_tracking_aim SpecVersion=2
LogOVRPlugin: Display: Name=XR_FB_hand_tracking_capsules SpecVersion=3
LogOVRPlugin: Display: Name=XR_FB_hand_tracking_mesh SpecVersion=3
LogOVRPlugin: Display: Name=XR_EXT_hand_tracking_data_source SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_hand_tracking_microgestures SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_simultaneous_hands_and_controllers SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_body_tracking SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_body_tracking_full_body SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_body_tracking_fidelity SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_body_tracking_calibration SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_render_model SpecVersion=4
LogOVRPlugin: Display: Name=XR_FB_spatial_entity_container SpecVersion=2
LogOVRPlugin: Display: Name=XR_FB_scene SpecVersion=4
LogOVRPlugin: Display: Name=XR_FB_spatial_entity SpecVersion=3
LogOVRPlugin: Display: Name=XR_FB_spatial_entity_storage SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_spatial_entity_query SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_spatial_entity_user SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_spatial_entity_storage_batch SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_spatial_entity_sharing SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_spatial_entity_persistence SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_spatial_entity_discovery SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_spatial_entity_group_sharing SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_spatial_entity_mesh SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_spatial_entity_sharing SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_boundary_visibility SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_colocation_discovery SpecVersion=1
LogOVRPlugin: Display: Name=XR_METAX1_dynamic_object_tracker SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_dynamic_object_tracker SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_dynamic_object_keyboard SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_virtual_keyboard SpecVersion=1
LogOVRPlugin: Display: Name=XR_EXT_local_floor SpecVersion=1
LogOVRPlugin: Display: Name=XR_EXT_active_action_set_priority SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_haptic_amplitude_envelope SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_haptic_pcm SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_touch_controller_pro SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_touch_controller_plus SpecVersion=1
LogOVRPlugin: Display: Name=XR_FB_touch_controller_proximity SpecVersion=1
LogOVRPlugin: Display: Name=XR_OCULUS_external_camera SpecVersion=1
LogOVRPlugin: Display: Name=XR_META_detached_controllers SpecVersion=1
LogOVRPlugin: Display: Name=XR_LOGITECH_mx_ink_stylus_interaction SpecVersion=1
LogOVRPlugin: Display: Name=XR_FBX1_touch_controller_extras SpecVersion=1
LogOVRPlugin: Display: Name=XR_EXT_palm_pose SpecVersion=3
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_performance_settings
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_swapchain_update_state_vulkan
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_configuration
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_foveation_vulkan
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_vulkan_swapchain_create_info
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_foveation_eye_tracked
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_composition_layer_image_layout
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_KHR_composition_layer_equirect2
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_triangle_mesh
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_passthrough_keyboard_hands
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_color_lut
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_preferences
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_passthrough_layer_resumed_event
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_common_events
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_keyboard_tracking
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_hand_joints_motion_range
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_hand_tracking_wide_motion_mode
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_face_tracking2
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_METAX1_face_tracking_visemes
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_FB_eye_tracking_social
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_MSFT_hand_interaction
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_META_environment_depth
LogOVRPlugin: Display: Unavailable OpenXR extension: XR_EXT_future
LogOVRPlugin: Display: Available Layers: (0)
LogOVRPlugin: Display: Preinitialize: xrCreateInstance() succeeded
LogOVRPlugin: Display: OpenXR runtime name: Oculus, version 1.106.0
LogOVRPlugin: Display: OpenXR runtime supports XR_META_headset_id extension
LogOVRPlugin: Display: xrGetSystem() failed, which might be caused by a temporarly HMD connectivity issue. xrInstance to be destroyed
LogHMD: Failed initializing OVRPlugin 1.104.0
LogHMD: HMD initialization failed
LogLoad: Game class is ‘VRGameMode_C’
LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2025.03.19-11.08.28
LogWorld: Bringing up level for play took: 0.018354
LogOnline: OSS: Created online subsystem instance for: :Context_2
LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap
LogSlate: Window ‘VR1 PrĂ©visualiser [ModeN et : Standalone 0] (64-bit/PC D3D SM6) OculusXRHMD OVRPlugin: 1.104.0’ being destroyed
LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogPlayLevel: Display: Shutting down PIE online subsystems
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
LogSlate: Slate User Unregistered. User Index 8
LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms
LogPlayLevel: Display: Destroying online subsystem :Context_2
LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 629.274048
LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 629.929443, Update Interval: 302.001404
LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 936.980225
LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 937.647217, Update Interval: 323.361298
LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
LogSlate: Window ‘Enregistrer le contenu’ being destroyed
LogPlayLevel: Warning: Échec du PIE parce que l’enregistrement de la carte a Ă©tĂ© annulĂ©e
LogAutomationController: Ignoring very large delta of 6.19 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
LogSlate: Window ‘Journal des messages’ being destroyed
LogSlate: Window ‘Journal des messages’ being destroyed
LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms
LogSlate: Window ‘Enregistrer le contenu’ being destroyed
LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
LogPlayLevel: Launcher Device ID: Android_ASTC@2G0YC5ZG1M01DP
LogPlayLevel: PlayLevel: No blueprints needed recompiling
LogLauncherProfile: Project requires temp target (Le plug-in OpenXR est activé)
LogLauncherProfile: Unable to use promoted target - ../../../../../../Users/antoi/Documents/Unreal Projects/VR/VR1/Binaries/Android/UnrealGame.target does not exist.
LogPlayLevel: UAT: Running AutomationTool

LogPlayLevel: UAT: Using bundled DotNet SDK version: 8.0.300
LogPlayLevel: UAT: Starting AutomationTool

LogPlayLevel: UAT: Parsing command line: -ScriptsForProject=“C:/Users/antoi/Documents/Unreal Projects/VR/VR1/VR1.uproject” BuildCookRun -project=“C:/Users/antoi/Documents/Unreal Projects/VR/VR1/VR1.uproject” -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -unrealexe=“C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -utf8output -platform=Android -cookflavor=ASTC -build -cook -map=/Game/VRTemplate/Maps/VRTemplateMap+/Game/VRTemplate/Maps/VRTemplateMap -CookCultures=fr -unversionedcookedcontent -stage -deploy -cmdline=
“/Game/VRTemplate/Maps/VRTemplateMap -Messaging” -device=Android_ASTC@2G0YC5ZG1M01DP -addcmdline=“-SessionId=08E7AF9E4E0970C69C1FD68925E5A1D2 -SessionOwner=‘antoi’ -SessionName=‘Launch On Device’ " -run
LogPlayLevel: UAT: Initializing script modules

LogPlayLevel: UAT: Total script module initialization time: 1.42 s.
LogPlayLevel: UAT: Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
LogPlayLevel: UAT: Executing commands

LogPlayLevel: UAT: Setting up ProjectParams for C:\Users\antoi\Documents\Unreal Projects\VR\VR1\VR1.uproject
LogPlayLevel: UAT: ********** BUILD COMMAND STARTED **********
LogPlayLevel: Completed Launch On Stage: Launch Task, Time: 12.641551
LogPlayLevel: UAT: Running: C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe “C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” VR1 Android Development -Project=“C:\Users\antoi\Documents\Unreal Projects\VR\VR1\VR1.uproject” -Manifest=“C:\Users\antoi\Documents\Unreal Projects\VR\VR1\Intermediate\Build\Manifest.xml” -remoteini=“C:\Users\antoi\Documents\Unreal Projects\VR\VR1” -skipdeploy -log=“C:\Users\antoi\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\UBA-VR1-And
roid-Development.txt”
LogPlayLevel: UAT: Log file: C:\Users\antoi\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\UBA-VR1-Android-Development.txt
LogPlayLevel: UAT: Creating makefile for VR1 (manifest ‘C:\Users\antoi\Documents\Unreal Projects\VR\VR1\Intermediate\Build\Manifest.xml’ not found)
LogPlayLevel: UAT: Android (8490178, based on r450784d) clang version 14.0.6 (toolchain/llvm-project - Git at Google 4c603efb0cca074e9238af8b4106c30add4418f6)
LogPlayLevel: UAT: Target: x86_64-w64-windows-gnu
LogPlayLevel: UAT: Thread model: posix
LogPlayLevel: UAT: InstalledDir: C:/Users/antoi/AppData/Local/Android/Sdk/ndk/25.1.8937393/toolchains/llvm/prebuilt/windows-x86_64/bin
LogPlayLevel: UAT: Android (8490178, based on r450784d) clang version 14.0.6 (toolchain/llvm-project - Git at Google 4c603efb0cca074e9238af8b4106c30add4418f6)
LogPlayLevel: UAT: Target: x86_64-w64-windows-gnu
LogPlayLevel: UAT: Thread model: posix
LogPlayLevel: UAT: InstalledDir: C:/Users/antoi/AppData/Local/Android/Sdk/ndk/25.1.8937393/toolchains/llvm/prebuilt/windows-x86_64/bin
LogPlayLevel: UAT: NDK toolchain: r25b, NDK version: 250200, ClangVersion: 14.0.6
LogPlayLevel: UAT: Compiling Native 64-bit code with NDK API ‘android-33’
LogPlayLevel: UAT: Link: C:\Users\antoi\AppData\Local\Android\Sdk\ndk\25.1.8937393\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe -static-libstdc++ -no-canonical-prefixes -shared -Wl,-Bsymbolic -Wl,–no-undefined -Wl,–gc-sections --target=aarch64-none-linux-android33 --gcc-toolchain=“C:/Users/antoi/AppData/Local/Android/Sdk/ndk/25.1.8937393/toolchains/llvm/prebuilt/windows-x86_64” --sysroot=“C:/Users/antoi/AppData/Local/Android/Sdk/ndk/25.1.8937393/toolchains/llvm/prebuilt/windows-x86_64/sysroot” -DANDROID=1 -march=armv8-a -Wl,-no-pie -fuse-ld=lld -Wl,-soname,libUnreal.so -Wl,–buil
d-id=sha1 -Wl,–pack-dyn-relocs=android+relr,–use-android-relr-tags -Wl,–hash-style=gnu -z max-page-size=65536 -o “C:/Users/antoi/Documents/Unreal Projects/VR/VR1/Binaries/Android/VR1-arm64.so” @“C:/Users/antoi/Documents/Unreal Projects/VR/VR1/Intermediate/Build/Android/a/VR1/Development/VR1-arm64.so.rsp”
LogPlayLevel: UAT: Writing manifest to C:\Users\antoi\Documents\Unreal Projects\VR\VR1\Intermediate\Build\Manifest.xml
LogPlayLevel: UAT: Building VR1

LogPlayLevel: UAT: [Adaptive Build] Excluded from VR1 unity file: VR1.cpp
LogPlayLevel: UAT: Determining max actions to execute in parallel (10 physical cores, 16 logical cores)
LogPlayLevel: UAT: Executing up to 10 processes, one per physical core
LogPlayLevel: UAT: Requested 1.5 GB memory per action, 14.9 GB available: limiting max parallel actions to 9
LogPlayLevel: UAT: Using Unreal Build Accelerator local executor to run 4 action(s)
LogPlayLevel: UAT: Storage capacity 40Gb
LogPlayLevel: UAT: ---- Starting trace: 250319_111731 ----
LogPlayLevel: UAT: UbaSessionServer - Disable remote execution (remote sessions will finish current processes)
LogPlayLevel: UAT: ------ Building 4 action(s) started ------
LogPlayLevel: UAT: [1/4] Compile [arm64] SharedPCH.Core.Project.ValApi.Cpp20.h
LogPlayLevel: UAT: [2/4] Compile [arm64] VR1.cpp
LogPlayLevel: UAT: [3/4] clang++ VR1-arm64.so
LogPlayLevel: UAT: [4/4] WriteMetadata VR1.target (UBA disabled)
LogPlayLevel: UAT: Trace file written to C:/Users/antoi/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.5/UBA-VR1-Android-Development.uba with size 4.0kb
LogPlayLevel: UAT: Total time in Unreal Build Accelerator local executor: 22.70 seconds
LogPlayLevel: UAT: Total execution time: 30.54 seconds
LogPlayLevel: UAT: Took 30,83s to run dotnet.exe, ExitCode=0
LogPlayLevel: UAT: Build command time: 30.90 s
LogPlayLevel: UAT: ********** BUILD COMMAND COMPLETED **********
LogPlayLevel: UAT: ********** COOK COMMAND STARTED **********
LogPlayLevel: UAT: HasMapsToCook /Game/VRTemplate/Maps/VRTemplateMap+/Game/VRTemplate/Maps/VRTemplateMap
LogPlayLevel: UAT: Params.HasMapsToCook /Game/VRTemplate/Maps/VRTemplateMap+/Game/VRTemplate/Maps/VRTemplateMap
LogPlayLevel: UAT: Running UnrealEditor Cook for project C:\Users\antoi\Documents\Unreal Projects\VR\VR1\VR1.uproject
LogPlayLevel: UAT: Commandlet log file is C:\Program Files\Epic Games\UE_5.5\Engine\Programs\AutomationTool\Saved\Cook-2025.03.19-11.17.54.txt
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 30.328340
LogPlayLevel: UAT: Running: C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-Cmd.exe “C:\Users\antoi\Documents\Unreal Projects\VR\VR1\VR1.uproject” -run=Cook -Map=/Game/VRTemplate/Maps/VRTemplateMap+/Game/VRTemplate/Maps/VRTemplateMap -CookCultures=fr -TargetPlatform=Android_ASTC -unversioned -fileopenlog -abslog=“C:\Program Files\Epic Games\UE_5.5\Engine\Programs\AutomationTool\Saved\Cook-2025.03.19-11.17.54.txt” -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
LogPlayLevel: Warning: UAT: LogWindows: Warning: Failed to set completion port for job object “UE.ShaderCompileWorker.JobGroup”: Paramùtre incorrect.
LogPlayLevel: UAT: LogInit: Display: Running engine for game: VR1
LogPlayLevel: UAT: LogCore: Display: Requested channels: ‘cpu,gpu,frame,log,bookmark,screenshot,region’
LogPlayLevel: UAT: LogTrace: Display: Display Control listening on port 40226
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : platform=“Windows”
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : config=“Development”
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : buildversion=”++UE5+Release-5.5-CL-40574608"
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : engineversion=“5.5.4-40574608+++UE5+Release-5.5”
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : os=“Windows 11 (24H2) [10.0.26100.3476] "
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : cpu=“GenuineIntel|13th Gen Intel(R) Coreℱ i7-13620H”
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : pgoprofilingenabled=“0”
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : ltoenabled=“0”
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : asan=“0”
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : commandline=”" “C:\Users\antoi\Documents\Unreal Projects\VR\VR1\VR1.uproject” -run=Cook -Map=/Game/VRTemplate/Maps/VRTemplateMap+/Game/VRTemplate/Maps/VRTemplateMap -CookCultures=fr -TargetPlatform=Android_ASTC -unversioned -fileopenlog -abslog=“C:\Program Files\Epic Games\UE_5.5\Engine\Programs\AutomationTool\Saved\Cook-2025.03.19-11.17.54.txt” -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output""
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : loginid=“276928c64d5d0671ed1f8a89235459be”
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : llm=“0”
LogPlayLevel: UAT: LogConfig: Display: Loading Mac ini files took 0.08 seconds
LogPlayLevel: UAT: LogConfig: Display: Loading Android ini files took 0.09 seconds
LogPlayLevel: UAT: LogConfig: Display: Loading VulkanPC ini files took 0.09 seconds
LogPlayLevel: UAT: LogConfig: Display: Loading IOS ini files took 0.09 seconds
LogPlayLevel: UAT: LogConfig: Display: Loading TVOS ini files took 0.10 seconds
LogPlayLevel: UAT: LogConfig: Display: Loading Windows ini files took 0.10 seconds
LogPlayLevel: UAT: LogConfig: Display: Loading VisionOS ini files took 0.10 seconds
LogPlayLevel: UAT: LogConfig: Display: Loading Unix ini files took 0.11 seconds
LogPlayLevel: UAT: LogConfig: Display: Loading LinuxArm64 ini files took 0.11 seconds
LogPlayLevel: UAT: LogConfig: Display: Loading Linux ini files took 0.12 seconds
LogPlayLevel: UAT: RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use ‘-AttachRenderDoc’ on the cmd line or enable ‘renderdoc.AutoAttach’ in the plugin settings.
LogPlayLevel: UAT: LogStudioTelemetry: Display: Starting StudioTelemetry Module
LogPlayLevel: UAT: LogAssetRegistry: Display: Asset registry cache read as 37.1 MiB from ../../../../../../Users/antoi/Documents/Unreal Projects/VR/VR1/Intermediate/CachedAssetRegistry_0.bin
LogPlayLevel: UAT: LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false
LogPlayLevel: UAT: LogStreaming: Display: AsyncLoading2 - Initialized
LogPlayLevel: UAT: LogHAL: Display: Platform has ~ 32 GB [34048831488 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
LogPlayLevel: UAT: LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
LogPlayLevel: UAT: LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
LogPlayLevel: UAT: LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
LogPlayLevel: UAT: LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
LogPlayLevel: UAT: LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
LogPlayLevel: UAT: LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
LogPlayLevel: UAT: LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
LogPlayLevel: UAT: LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
LogPlayLevel: UAT: LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxEditor’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Server’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Client’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Mac’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacEditor’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacServer’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacClient’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
LogPlayLevel: UAT: LogTargetPlatformManager: Display: Building Assets For Android_ASTC
LogPlayLevel: UAT: LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogPlayLevel: Warning: UAT: LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
LogPlayLevel: UAT: LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
LogPlayLevel: UAT: LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB)
LogPlayLevel: UAT: LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
LogPlayLevel: UAT: LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
LogPlayLevel: UAT: LogDerivedDataCache: Display: C:/Users/antoi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=844.48MBs, RandomWriteSpeed=46.34MBs. Assigned SpeedClass ‘Local’
LogPlayLevel: UAT: LogShaderCompilers: Display: Using Local Shader Compiler with 13 workers.
LogPlayLevel: UAT: LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/antoi/Documents/Unreal Projects/VR/VR1/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
LogPlayLevel: UAT: LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogPlayLevel: UAT: LogEditorDomain: Display: EditorDomain is Disabled
LogPlayLevel: UAT: LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../../../Users/antoi/Documents/Unreal Projects/VR/VR1/Intermediate/CachedAssetRegistry_.bin.
LogPlayLevel: UAT: LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
LogPlayLevel: UAT: LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
LogPlayLevel: UAT: LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : deviceprofile=“WindowsEditor”
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 8 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 9 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 10 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 11 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 13 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 14 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 16 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 17 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 15 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/T_Default_Material_Grid_M with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/T_Default_Material_Grid_N with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 12 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/WorldGridMaterial with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
LogPlayLevel: UAT: LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
LogPlayLevel: UAT: LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
LogPlayLevel: UAT: LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/WorldGridMaterial with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
LogPlayLevel: UAT: LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
LogPlayLevel: UAT: LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
LogPlayLevel: UAT: LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
LogPlayLevel: UAT: LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
LogPlayLevel: UAT: LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
LogPlayLevel: UAT: LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
LogPlayLevel: UAT: LogMeshReduction: Display: No distributed automatic mesh merging module available
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: UAT: LogVirtualization: Display: VirtualizationSystem name found in ini file: None
LogPlayLevel: UAT: LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
LogPlayLevel: UAT: LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started

LogPlayLevel: UAT: LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 3.205 ms
LogPlayLevel: UAT: LogMetaSound: Display: MetaSound Page Target Initialized to ‘Default’
LogPlayLevel: UAT: LogAudio: Display: Registering Engine Module Parameter Interfaces

LogPlayLevel: UAT: LogAndroidRuntimeSettings: Display: Enabled Package for Meta Quest devices.
LogPlayLevel: UAT: The following settings have been applied:
LogPlayLevel: UAT:
LogPlayLevel: UAT: LogAndroidRuntimeSettings: Display: Support arm64: 1.
LogPlayLevel: UAT:
LogPlayLevel: UAT: LogAndroidRuntimeSettings: Display: Support Vulkan: 1.
LogPlayLevel: UAT:
LogPlayLevel: UAT: LogAndroidRuntimeSettings: Display: Support x86_64: 0.
LogPlayLevel: UAT:
LogPlayLevel: UAT: LogAndroidRuntimeSettings: Display: Support Vulkan Desktop: 0.
LogPlayLevel: UAT:
LogPlayLevel: UAT: LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: UAT: LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogPlayLevel: UAT: LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogPlayLevel: UAT: LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37352 public script object entries (1009.00 KB)
LogPlayLevel: UAT: LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false
LogPlayLevel: UAT: LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
LogPlayLevel: UAT: LogPython: Display: No enabled plugins with python dependencies found, skipping
LogPlayLevel: UAT: LogProjectSetupTool: Display: StartupModule: OculusXRProjectSetupTool
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseVulkan>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseHalfPrecisionFloat>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableInstancedStereo>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableForwardShading>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnablePCForwardShading>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMSAA>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableOcclusionCulling>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableOcclusionCulling>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableDynamicFoveation>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableLensFlare>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisablePostProcessing>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableAmbientOcclusion>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMultiView>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableStaticLighting>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderStaticAndCSMShadowReceivers>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowDistanceFieldShadows>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileGPUScene>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseAndroidVulkanPreviewPlatform>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileMoveableSpotlightShadows>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_UseRecommendedXRAPI>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableOculusVR>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableSteamVR>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKMinimum>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKTarget>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKLevel>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidNDKLevel>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseArm64CPU>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForMetaQuest>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest2>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuestPro>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest3>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableFullscreen>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableStartInVR>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_DisableTouchInterface>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnablePassthrough>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_AllowAlphaToneMapperPassthrough>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableBodyTracking>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableFaceTracking>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableEyeTracking>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableAnchorSupport>
LogPlayLevel: UAT: LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableSceneSupport>
LogPlayLevel: UAT: LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process.
LogPlayLevel: UAT: LogCook: Display: CookSettings for Memory:
LogPlayLevel: UAT: MemoryMaxUsedVirtual 0MiB
LogPlayLevel: UAT: MemoryMaxUsedPhysical 0MiB
LogPlayLevel: UAT: MemoryMinFreeVirtual 2048MiB
LogPlayLevel: UAT: MemoryMinFreePhysical 2048MiB
LogPlayLevel: UAT: MemoryTriggerGCAtPressureLevel None
LogPlayLevel: UAT: UseSoftGC true (5/10)
LogPlayLevel: UAT: LogCook: Display: SkipOnlyEditorOnly is enabled, unsolicited packages will not be cooked unless they are referenced from the cooked version of the instigator package.
LogPlayLevel: UAT: LogAssetRegistry: Display: Triggering cache save on discovery complete
LogPlayLevel: UAT: LogEditorDomain: Display: Cycle detected in parents of class /Script/RigVMDeveloper.RigVMUnitNode. Allow flags for editordomain and iterative cooking will be invalid.
LogPlayLevel: UAT: LogEditorDomain: Display: Cycle detected in parents of class /Script/LiveLinkGraphNode.K2Node_EvaluateLiveLinkFrameWithSpecificRole. Allow flags for editordomain and iterative cooking will be invalid.
LogPlayLevel: UAT: LogZenStore: Display: Establishing oplog ‘VR1.98585a99/EditorDomain’
LogPlayLevel: UAT: LogZenStore: Display: Zen project ‘VR1.98585a99’ already exists
LogPlayLevel: UAT: LogZenStore: Display: Zen oplog ‘VR1.98585a99/EditorDomain’ already exists
LogPlayLevel: UAT: LogCook: Display: Waiting for Asset Registry
LogPlayLevel: UAT: LogAssetRegistry: Display: Asset registry cache written as 0.0 MiB to ../../../../../../Users/antoi/Documents/Unreal Projects/VR/VR1/Intermediate/CachedAssetRegistry_
.bin
LogPlayLevel: UAT: LogCook: Display: FULL COOK: Neither -iterative nor -cookincremental were specified. Deleting previously cooked packages for platform Android_ASTC and recooking all packages discovered in the current cook.
LogPlayLevel: UAT: LogCook: Display: Sandbox cleanup took 0.102 seconds for platforms Android_ASTC
LogPlayLevel: UAT: LogCook: Display: Compiling global changed shaders for platform ‘Android_ASTC’
LogPlayLevel: UAT: LogShaderLibrary: Display:
LogPlayLevel: UAT: LogShaderLibrary: Display: Shader Library ‘Global’ (SF_VULKAN_ES31_ANDROID-VULKAN_ES3_1_ANDROID) Stats:
LogPlayLevel: UAT: LogShaderLibrary: Display: =================
LogPlayLevel: UAT: LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 147 (14700.00%)
LogPlayLevel: UAT: LogShaderLibrary: Display: Total Shaders: 1468, Unique Shaders: 1464 (99.73%)
LogPlayLevel: UAT: LogShaderLibrary: Display: Total Shader Size: 4.94mb, Unique Shaders Size: 4.94mb (99.96%)
LogPlayLevel: UAT: LogShaderLibrary: Display: === Extended info:
LogPlayLevel: UAT: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogPlayLevel: UAT: LogShaderLibrary: Display: Median number of shaders in shadermap: 3
LogPlayLevel: UAT: LogShaderLibrary: Display: Maximum number of shaders in shadermap: 205
LogPlayLevel: UAT: LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogPlayLevel: UAT: LogShaderLibrary: Display: 3, 2, 2, 1, 1, 1, 1, 1, 1, 1
LogPlayLevel: UAT: LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size):
LogPlayLevel: UAT: LogShaderLibrary: Display: SF_Pixel: 782 shaders (53.42%), compressed size: 2.67 MB (3.49 KB avg per shader), uncompressed size: 8.70 MB (11.39 KB avg per shader)
LogPlayLevel: UAT: LogShaderLibrary: Display: SF_Compute: 608 shaders (41.53%), compressed size: 2.20 MB (3.70 KB avg per shader), uncompressed size: 8.29 MB (13.97 KB avg per shader)
LogPlayLevel: UAT: LogShaderLibrary: Display: SF_Vertex: 74 shaders (5.05%), compressed size: 0.07 MB (1.01 KB avg per shader), uncompressed size: 0.16 MB (2.22 KB avg per shader)
LogPlayLevel: UAT: LogShaderLibrary: Display: Textual dump saved to ‘../../../../../../Users/antoi/Documents/Unreal Projects/VR/VR1/Saved/Shaders/SF_VULKAN_ES31_ANDROID-VULKAN_ES3_1_ANDROID/ShaderDebug-Global-SF_VULKAN_ES31_ANDROID-VULKAN_ES3_1_ANDROID/Dump.txt’
LogPlayLevel: UAT: LogShaderLibrary: Display: =================
LogPlayLevel: UAT: LogCook: Display: Discovering localized assets for cultures: fr
LogPlayLevel: UAT: LogCook: Display: Found 0 localized assets
LogPlayLevel: UAT: LogCook: Display: Cooked packages 0 Packages Remain 516 Total 516
LogPlayLevel: UAT: LogCook: Display: Cook Diagnostics: OpenFileHandles=351, VirtualMemory=1535MiB, VirtualMemoryAvailable=9344MiB
LogPlayLevel: UAT: LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
LogPlayLevel: UAT: CookSettings.bUseSoftGC: Available physical memory 14240MiB is less than the current target for SoftGC 16235MiB.
LogPlayLevel: UAT: LogCookCommandlet: Display: GarbageCollection
 (Soft GC)
LogPlayLevel: UAT: LogCook: Display: GarbageCollection Results:
LogPlayLevel: UAT: Type: Soft
LogPlayLevel: UAT: NumObjects:
LogPlayLevel: UAT: Capacity: 25231360
LogPlayLevel: UAT: Before GC: 47805
LogPlayLevel: UAT: After GC: 47793
LogPlayLevel: UAT: Freed by GC: 12
LogPlayLevel: UAT: Virtual Memory:
LogPlayLevel: UAT: Before GC: 1609 MB
LogPlayLevel: UAT: After GC: 1610 MB
LogPlayLevel: UAT: Freed by GC: -1 MB
LogPlayLevel: UAT:
LogPlayLevel: UAT: LogCook: Display: Cooking /Interchange/Pipelines/DefaultGLTFSceneAssetsPipeline → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /Interchange/Pipelines/DefaultSceneLevelPipeline → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /Interchange/Pipelines/DefaultSceneAssetsPipeline → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /Interchange/Pipelines/DefaultTexturePipeline → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /Interchange/Pipelines/DefaultMaterialPipeline → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /Interchange/Pipelines/DefaultGLTFPipeline → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /Interchange/Pipelines/DefaultGLTFAssetsPipeline → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /Interchange/Pipelines/DefaultMaterialXPipeline → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /Interchange/Pipelines/DefaultAssetsPipeline → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
LogPlayLevel: UAT: LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
LogPlayLevel: UAT: LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
LogPlayLevel: UAT: LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
LogPlayLevel: UAT: LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
LogPlayLevel: UAT: LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
LogPlayLevel: UAT: LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
LogPlayLevel: UAT: LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
LogPlayLevel: UAT: LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
LogPlayLevel: UAT: LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
LogPlayLevel: UAT: LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
LogPlayLevel: UAT: LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNEDIM_ColorAlbedoNormal_Alpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNEDIM_ColorAlbedoNormal_Default → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNEDIM_HighQuality_Alpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNEDIM_HighQuality_Default → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNEDOM_Output_Alpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNEDOM_Output_Default → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNEDTIM_ColorAlbedoNormal_Alpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNEDTIM_ColorAlbedoNormal_Default → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNEDTOM_Output_Alpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNEDTOM_Output_Default → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNEDT_Oidn2-3_Balanced → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNED_Oidn2-3_Balanced → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNED_Oidn2-3_Fast → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNED_Oidn2-3_Fast_Alpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNED_Oidn2-3_HighQuality → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNED_Oidn2-3_HighQuality_Alpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNE_oidn2-3-0_rt_hdr_alb_nrm_small__dyn__fp16_opset11_DenoiseAlpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNE_oidn2-3-0_rt_hdr_alb_nrm_small__dyn__fp16_opset11_ForwardAlpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNE_oidn2-3-0_rt_hdr_alb_nrm__dyn__fp16_opset11_DenoiseAlpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNE_oidn2-3-0_rt_hdr_alb_nrm__dyn__fp16_opset11_ForwardAlpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNE_oidn2-3-0_rt_hdr_calb_cnrm_large__dyn__fp16_opset11_DenoiseAlpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooking /NNEDenoiser/NNE_oidn2-3-0_rt_hdr_calb_cnrm_large__dyn__fp16_opset11_ForwardAlpha → Rejected PlatformSpecificNeverCook
LogPlayLevel: UAT: LogCook: Display: Cooked packages 384 Packages Remain 292 Total 676
LogPlayLevel: UAT: LogCook: Display: Cooked packages 646 Packages Remain 30 Total 676
LogPlayLevel: UAT: LogCook: Display: Cooked packages 677 Packages Remain 0 Total 677
LogPlayLevel: UAT: LogCook: Display: Cook Diagnostics: OpenFileHandles=3841, VirtualMemory=1780MiB, VirtualMemoryAvailable=9079MiB
LogPlayLevel: UAT: LogCook: Display: Finishing up

LogPlayLevel: UAT: LogAssetRegistryGenerator: Display: Saving asset registry v17.
LogPlayLevel: UAT: LogAssetRegistryGenerator: Display: Generated development asset registry C:/Users/antoi/Documents/Unreal Projects/VR/VR1/Saved/Cooked/Android_ASTC/VR1/Metadata/DevelopmentAssetRegistry.bin num assets 694, size is 527.22kb, XxHash64[LE] = 0xA08B1DDB1BD63F77, waited on hash 0.00 seconds
LogPlayLevel: UAT: LogAssetRegistryGenerator: Display: Generated asset registry num assets 652, size is 222.12kb
LogPlayLevel: UAT: LogShaderLibrary: Display:
LogPlayLevel: UAT: LogShaderLibrary: Display: Shader Library ‘VR1’ (SF_VULKAN_ES31_ANDROID-VULKAN_ES3_1_ANDROID) Stats:
LogPlayLevel: UAT: LogShaderLibrary: Display: =================
LogPlayLevel: UAT: LogShaderLibrary: Display: Assets: 133, Unique Shadermaps: 121 (90.98%)
LogPlayLevel: UAT: LogShaderLibrary: Display: Total Shaders: 1769, Unique Shaders: 1428 (80.72%)
LogPlayLevel: UAT: LogShaderLibrary: Display: Total Shader Size: 10.25mb, Unique Shaders Size: 9.00mb (87.80%)
LogPlayLevel: UAT: LogShaderLibrary: Display: === Extended info:
LogPlayLevel: UAT: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2
LogPlayLevel: UAT: LogShaderLibrary: Display: Median number of shaders in shadermap: 10
LogPlayLevel: UAT: LogShaderLibrary: Display: Maximum number of shaders in shadermap: 239
LogPlayLevel: UAT: LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogPlayLevel: UAT: LogShaderLibrary: Display: 23, 21, 12, 12, 9, 9, 8, 8, 8, 7
LogPlayLevel: UAT: LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size):
LogPlayLevel: UAT: LogShaderLibrary: Display: SF_Pixel: 1181 shaders (82.70%), compressed size: 8.02 MB (6.95 KB avg per shader), uncompressed size: 31.86 MB (27.62 KB avg per shader)
LogPlayLevel: UAT: LogShaderLibrary: Display: SF_Vertex: 247 shaders (17.30%), compressed size: 0.98 MB (4.06 KB avg per shader), uncompressed size: 3.39 MB (14.06 KB avg per shader)
LogPlayLevel: UAT: LogShaderLibrary: Display: Textual dump saved to ‘../../../../../../Users/antoi/Documents/Unreal Projects/VR/VR1/Saved/Shaders/SF_VULKAN_ES31_ANDROID-VULKAN_ES3_1_ANDROID/ShaderDebug-VR1-SF_VULKAN_ES31_ANDROID-VULKAN_ES3_1_ANDROID/Dump.txt’
LogPlayLevel: UAT: LogShaderLibrary: Display: =================
LogPlayLevel: UAT: LogCook: Display: Finalize package store(s)

LogPlayLevel: UAT: LogCook: Display: Cook by the book total time in tick 4.712649s total time 7.065046
LogPlayLevel: UAT: LogCook: Display: Peak Used virtual 1780 MiB Peak Used physical 1888 MiB
LogPlayLevel: UAT: LogCook: Display: Packages Cooked: 635, Packages Iteratively Skipped: 0, Packages Skipped by Platform: 42, Total Packages: 677
LogPlayLevel: UAT: LogCookStats: Display: Hierarchy Timer Information:
LogPlayLevel: UAT: LogCookStats: Display: Root: 0.000s (0)
LogPlayLevel: UAT: LogCookStats: Display: CleanSandbox: 0.102s (1)
LogPlayLevel: UAT: LogCookStats: Display: CollectFilesToCook: 0.006s (1)
LogPlayLevel: UAT: LogCookStats: Display: CookModificationDelegate: 0.000s (1)
LogPlayLevel: UAT: LogCookStats: Display: GenerateLongPackageName: 0.001s (1)
LogPlayLevel: UAT: LogCookStats: Display: TickMainCookLoop: 4.713s (2)
LogPlayLevel: UAT: LogCookStats: Display: PumpPollables: 0.000s (2)
LogPlayLevel: UAT: LogCookStats: Display: PumpRequests: 0.028s (23)
LogPlayLevel: UAT: LogCookStats: Display: LoadPackageForCooking: 2.464s (677)
LogPlayLevel: UAT: LogCookStats: Display: ValidateSourcePackage: 0.000s (677)
LogPlayLevel: UAT: LogCookStats: Display: SavingPackages: 2.192s (78)
LogPlayLevel: UAT: LogCookStats: Display: PollPendingCookedPlatformDatas: 0.157s (1887)
LogPlayLevel: UAT: LogCookStats: Display: PrepareSave: 0.389s (1288)
LogPlayLevel: UAT: LogCookStats: Display: PrecachePlatformDataForNextPackage: 0.538s (675)
LogPlayLevel: UAT: LogCookStats: Display: PrepareSave: 0.538s (845)
LogPlayLevel: UAT: LogCookStats: Display: SaveCookedPackage: 0.942s (677)
LogPlayLevel: UAT: LogCookStats: Display: GEditorSavePackage: 0.878s (644)
LogPlayLevel: UAT: LogCookStats: Display: VerifyCanCookPackage: 0.003s (635)
LogPlayLevel: UAT: LogCookStats: Display: ClearAllCachedCookedPlatformData: 0.017s (677)
LogPlayLevel: UAT: LogCookStats: Display: PostLoadPackageFixup: 0.000s (2)
LogPlayLevel: UAT: LogCookStats: Display: WaitForAsync: 0.010s (2)
LogPlayLevel: UAT: LogCookStats: Display: CookByTheBookFinished: 0.633s (1)
LogPlayLevel: UAT: LogCookStats: Display: SavingCurrentIniSettings: 0.131s (1)
LogPlayLevel: UAT: LogCookStats: Display: ProcessingAccessedStrings: 0.028s (1)
LogPlayLevel: UAT: LogCookStats: Display: ChunkGeneration: 0.034s (1)
LogPlayLevel: UAT: LogCookStats: Display: CalculateReferencedSet: 0.000s (1)
LogPlayLevel: UAT: LogCookStats: Display: FinishPopulateShaderLibrary: 0.001s (1)
LogPlayLevel: UAT: LogCookStats: Display: GeneratorPreSave: 0.000s (1)
LogPlayLevel: UAT: LogCookStats: Display: BuildChunkManifest: 0.052s (1)
LogPlayLevel: UAT: LogCookStats: Display: FixupPackageDependenciesForChunks: 0.008s (1)
LogPlayLevel: UAT: LogCookStats: Display: SaveManifests: 0.000s (1)
LogPlayLevel: UAT: LogCookStats: Display: SaveAssetRegistry: 0.076s (1)
LogPlayLevel: UAT: LogCookStats: Display: WriteCookerOpenOrder: 0.066s (1)
LogPlayLevel: UAT: LogCookStats: Display: WriteCookMetadata: 0.018s (1)
LogPlayLevel: UAT: LogCookStats: Display: WriteReferencedSet: 0.026s (1)
LogPlayLevel: UAT: LogCookStats: Display: FinalizePackageStore: 0.034s (1)
LogPlayLevel: UAT: LogCookStats: Display: Misc Cook Stats
LogPlayLevel: UAT: LogCookStats: Display: ===============
LogPlayLevel: UAT: LogCookStats: Display: Niagara
LogPlayLevel: UAT: LogCookStats: Display: NiagaraScriptTranslationCount=0
LogPlayLevel: UAT: LogCookStats: Display: NiagaraCpuScriptCompileCount=0
LogPlayLevel: UAT: LogCookStats: Display: NiagaraCpuScriptDdcCacheHitCount=0
LogPlayLevel: UAT: LogCookStats: Display: NiagaraCpuScriptDdcCacheMissCount=0
LogPlayLevel: UAT: LogCookStats: Display: NiagaraGpuScriptCompileCount=0
LogPlayLevel: UAT: LogCookStats: Display: NiagaraGpuScriptDdcCacheHitCount=0
LogPlayLevel: UAT: LogCookStats: Display: NiagaraGpuScriptDdcCacheMissCount=0
LogPlayLevel: UAT: LogCookStats: Display: NiagaraSystemWaitForCompilationCompleteTime=0.068991
LogPlayLevel: UAT: LogCookStats: Display: ComputeKernelShader.Misc
LogPlayLevel: UAT: LogCookStats: Display: ShadersCompiled=0
LogPlayLevel: UAT: LogCookStats: Display: NiagaraShader.Misc
LogPlayLevel: UAT: LogCookStats: Display: ShadersCompiled=0
LogPlayLevel: UAT: LogCookStats: Display: ShaderCompiler
LogPlayLevel: UAT: LogCookStats: Display: BlockingTimeSec=0.000141
LogPlayLevel: UAT: LogCookStats: Display: AsyncCompileTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: GlobalBeginCompileShaderTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: GlobalBeginCompileShaderCalls=0
LogPlayLevel: UAT: LogCookStats: Display: ProcessAsyncResultsTimeSec=0.000102
LogPlayLevel: UAT: LogCookStats: Display: GlobalShader.Misc
LogPlayLevel: UAT: LogCookStats: Display: ShadersCompiled=0
LogPlayLevel: UAT: LogCookStats: Display: Material
LogPlayLevel: UAT: LogCookStats: Display: FinishCacheShadersSec=0.147133
LogPlayLevel: UAT: LogCookStats: Display: Package.Load
LogPlayLevel: UAT: LogCookStats: Display: NumRequestedLoads=318
LogPlayLevel: UAT: LogCookStats: Display: NumPackagesLoaded=3490
LogPlayLevel: UAT: LogCookStats: Display: NumInlineLoads=3172
LogPlayLevel: UAT: LogCookStats: Display: LoadPackageTimeSec=3.084303
LogPlayLevel: UAT: LogCookStats: Display: Package.Save
LogPlayLevel: UAT: LogCookStats: Display: NumPackagesIterativelySkipped=0
LogPlayLevel: UAT: LogCookStats: Display: NumPackagesSaved=644
LogPlayLevel: UAT: LogCookStats: Display: SavePackageTimeSec=0.840784
LogPlayLevel: UAT: LogCookStats: Display: TagPackageExportsPresaveTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: TagPackageExportsTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: FullyLoadLoadersTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: ResetLoadersTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: TagPackageExportsGetObjectsWithOuter=0.000000
LogPlayLevel: UAT: LogCookStats: Display: TagPackageExportsGetObjectsWithMarks=0.000000
LogPlayLevel: UAT: LogCookStats: Display: SerializeImportsTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: SortExportsSeekfreeInnerTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: SerializeExportsTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: SerializeBulkDataTimeSec=0.005037
LogPlayLevel: UAT: LogCookStats: Display: AsyncWriteTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: MBWritten=0.000000
LogPlayLevel: UAT: LogCookStats: Display: CookOnTheFlyServer
LogPlayLevel: UAT: LogCookStats: Display: PeakRequestQueueSize=676
LogPlayLevel: UAT: LogCookStats: Display: PeakLoadQueueSize=64
LogPlayLevel: UAT: LogCookStats: Display: PeakSaveQueueSize=57
LogPlayLevel: UAT: LogCookStats: Display: Package.DifferentPackagesSizeMBPerAsset
LogPlayLevel: UAT: LogCookStats: Display: Package.NumberOfDifferencesInPackagesPerAsset
LogPlayLevel: UAT: LogCookStats: Display: Package.PackageDifferencesSizeMBPerAsset
LogPlayLevel: UAT: LogCookStats: Display: Package.DiffTotal
LogPlayLevel: UAT: LogCookStats: Display: NumberOfDifferentPackages=0
LogPlayLevel: UAT: LogCookStats: Display: DifferentPackagesSizeMB=0.000000
LogPlayLevel: UAT: LogCookStats: Display: NumberOfDifferencesInPackages=0
LogPlayLevel: UAT: LogCookStats: Display: PackageDifferencesSizeMB=0.000000
LogPlayLevel: UAT: LogCookStats: Display: UnversionedProperties
LogPlayLevel: UAT: LogCookStats: Display: SavedStructs=0
LogPlayLevel: UAT: LogCookStats: Display: SavedMB=0
LogPlayLevel: UAT: LogCookStats: Display: EquivalentTaggedMB=0
LogPlayLevel: UAT: LogCookStats: Display: CompressionRatio=-nan(ind)
LogPlayLevel: UAT: LogCookStats: Display: BitfieldWasteKB=0
LogPlayLevel: UAT: LogCookStats: Display:
LogPlayLevel: UAT: LogCookStats: Display: Cook Profile
LogPlayLevel: UAT: LogCookStats: Display: ============
LogPlayLevel: UAT: LogCookStats: Display: 0.CookWallTimeSec=19.354561
LogPlayLevel: UAT: LogCookStats: Display: 0. 0.StartupWallTimeSec=11.754383
LogPlayLevel: UAT: LogCookStats: Display: 0. 1.StartCookByTheBookTimeSec=2.122661
LogPlayLevel: UAT: LogCookStats: Display: 0. 1. 0.BlockOnAssetRegistryTimeSec=0.110555
LogPlayLevel: UAT: LogCookStats: Display: 0. 1. 1.GameCookModificationDelegateTimeSec=0.000021
LogPlayLevel: UAT: LogCookStats: Display: 0. 2.TickCookOnTheSideTimeSec=0.028408
LogPlayLevel: UAT: LogCookStats: Display: 0. 2. 0.TickCookOnTheSideLoadPackagesTimeSec=2.463860
LogPlayLevel: UAT: LogCookStats: Display: 0. 2. 1.TickCookOnTheSideSaveCookedPackageTimeSec=0.941816
LogPlayLevel: UAT: LogCookStats: Display: 0. 2. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: 0. 2. 2.TickCookOnTheSidePrepareSaveTimeSec=0.927096
LogPlayLevel: UAT: LogCookStats: Display: 0. 3.TickLoopGCTimeSec=0.022774
LogPlayLevel: UAT: LogCookStats: Display: 0. 4.TickLoopRecompileShaderRequestsTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: 0. 5.TickLoopShaderProcessAsyncResultsTimeSec=0.000003
LogPlayLevel: UAT: LogCookStats: Display: 0. 6.TickLoopProcessDeferredCommandsTimeSec=0.000015
LogPlayLevel: UAT: LogCookStats: Display: 0. 7.TickLoopTickCommandletStatsTimeSec=0.000001
LogPlayLevel: UAT: LogCookStats: Display: 0. 8.TickLoopFlushRenderingCommandsTimeSec=0.000116
LogPlayLevel: UAT: LogCookStats: Display: 0. 9.ShaderFlushTimeSec=0.000000
LogPlayLevel: UAT: LogCookStats: Display: 0. 10.ValidationTimeSec=0.000206
LogPlayLevel: UAT: LogCookStats: Display: 1.CookParameters=
LogPlayLevel: UAT: LogCookStats: Display: 1. 0.TargetPlatforms=Android_ASTC
LogPlayLevel: UAT: LogCookStats: Display: 1. 1.CookProject=VR1
LogPlayLevel: UAT: LogCookStats: Display: 1. 2.CookCultures=fr
LogPlayLevel: UAT: LogCookStats: Display: 1. 3.IsCookAll=false
LogPlayLevel: UAT: LogCookStats: Display: 1. 4.IsCookOnTheFly=false
LogPlayLevel: UAT: LogCookStats: Display: 1. 5.IsIterativeCook=false
LogPlayLevel: UAT: LogCookStats: Display: 1. 6.IsUnversioned=true
LogPlayLevel: UAT: LogCookStats: Display: 1. 7.CookLabel=
LogPlayLevel: UAT: LogCookStats: Display: 1. 8.IsFastCook=false
LogPlayLevel: UAT: LogCookStats: Display:
LogPlayLevel: UAT: LogCookStats: Display: DDC Summary Stats
LogPlayLevel: UAT: LogCookStats: Display: =================
LogPlayLevel: UAT: LogCookStats: Display: BackEnd =InstalledDerivedDataBackendGraph
LogPlayLevel: UAT: LogCookStats: Display: HasLocalCache = true
LogPlayLevel: UAT: LogCookStats: Display: HasSharedCache = false
LogPlayLevel: UAT: LogCookStats: Display: HasCloudCache = false
LogPlayLevel: UAT: LogCookStats: Display: HasZenCache = true
LogPlayLevel: UAT: LogCookStats: Display: TotalGetHits = 4615
LogPlayLevel: UAT: LogCookStats: Display: TotalGetMisses = 4
LogPlayLevel: UAT: LogCookStats: Display: TotalGets = 4619
LogPlayLevel: UAT: LogCookStats: Display: TotalGetHitPct = 0.999134
LogPlayLevel: UAT: LogCookStats: Display: GetMissPct = 0.000866
LogPlayLevel: UAT: LogCookStats: Display: TotalPutHits = 2
LogPlayLevel: UAT: LogCookStats: Display: TotalPutMisses = 0
LogPlayLevel: UAT: LogCookStats: Display: TotalPuts = 2
LogPlayLevel: UAT: LogCookStats: Display: TotalPutHitPct = 1.000000
LogPlayLevel: UAT: LogCookStats: Display: PutMissPct = 0.000000
LogPlayLevel: UAT: LogCookStats: Display: LocalGetHits = 4137
LogPlayLevel: UAT: LogCookStats: Display: LocalGetMisses = 4
LogPlayLevel: UAT: LogCookStats: Display: LocalGetTotal = 4141
LogPlayLevel: UAT: LogCookStats: Display: LocalGetHitPct = 0.999034
LogPlayLevel: UAT: LogCookStats: Display: SharedGetHits = 0
LogPlayLevel: UAT: LogCookStats: Display: SharedGetTotal = 0
LogPlayLevel: UAT: LogCookStats: Display: SharedGetHitPct = 0.000000
LogPlayLevel: UAT: LogCookStats: Display: ZenLocalGetHits = 4137
LogPlayLevel: UAT: LogCookStats: Display: ZenLocalGetTotal= 4141
LogPlayLevel: UAT: LogCookStats: Display: ZenLocalGetHitPct= 0.999034
LogPlayLevel: UAT: LogCookStats: Display: ZenRemoteGetHits= 0
LogPlayLevel: UAT: LogCookStats: Display: ZenRemoteGetTotal= 0
LogPlayLevel: UAT: LogCookStats: Display: ZenRemoteGetHitPct= 0.000000
LogPlayLevel: UAT: LogCookStats: Display: CloudGetHits = 0
LogPlayLevel: UAT: LogCookStats: Display: CloudGetTotal = 0
LogPlayLevel: UAT: LogCookStats: Display: CloudGetHitPct = 0.000000
LogPlayLevel: UAT: LogCookStats: Display: LocalLatency = 1.567797
LogPlayLevel: UAT: LogCookStats: Display: LocalReadSpeed = 71.516094
LogPlayLevel: UAT: LogCookStats: Display: LocalWriteSpeed = 0.481623
LogPlayLevel: UAT: LogCookStats: Display: SharedLatency = 0.000000
LogPlayLevel: UAT: LogCookStats: Display: SharedReadSpeed = 0.000000
LogPlayLevel: UAT: LogCookStats: Display: SharedWriteSpeed= 0.000000
LogPlayLevel: UAT: LogCookStats: Display: CloudLatency = 0.000000
LogPlayLevel: UAT: LogCookStats: Display: CloudReadSpeed = 0.000000
LogPlayLevel: UAT: LogCookStats: Display: CloudWriteSpeed = 0.000000
LogPlayLevel: UAT: LogCookStats: Display:
LogPlayLevel: UAT: LogCookStats: Display: DDC Resource Stats
LogPlayLevel: UAT: LogCookStats: Display: =======================================================================================================
LogPlayLevel: UAT: LogCookStats: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
LogPlayLevel: UAT: LogCookStats: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
LogPlayLevel: UAT: LogCookStats: Display: Texture 0.07 0.00 0 62.70
LogPlayLevel: UAT: LogCookStats: Display: BulkDataList 0.05 0.00 0 0.59
LogPlayLevel: UAT: LogCookStats: Display: STREAMEDAUDIO 0.01 0.00 0 0.19
LogPlayLevel: UAT: LogCookStats: Display: StaticMesh 0.01 0.01 0 6.28
LogPlayLevel: UAT: LogCookStats: Display: MaterialShader 0.01 0.14 0 11.76
LogPlayLevel: UAT: LogCookStats: Display: NiagaraScript 0.00 0.00 0 0.09
LogPlayLevel: UAT: LogCookStats: Display: DistanceField 0.00 0.00 0 0.76
LogPlayLevel: UAT: LogCookStats: Display: NavCollision 0.00 0.00 0 0.06
LogPlayLevel: UAT: LogCookStats: Display: CardRepresentation 0.00 0.00 0 0.03
LogPlayLevel: UAT: LogCookStats: Display: Audio 0.00 0.00 0 0.19
LogPlayLevel: UAT: LogCookStats: Display: GlobalShader 0.00 0.00 0 5.32
LogPlayLevel: UAT: LogCookStats: Display: GeometryCollection 0.00 0.00 1 0.00
LogPlayLevel: UAT: LogCookStats: Display: BulkDataPayloadId 0.00 0.00 1 0.01
LogPlayLevel: UAT: LogCookStats: Display: BodySetup 0.00 0.00 0 4.79
LogPlayLevel: UAT: LogCookStats: Display: SkeletalMesh 0.00 0.00 0 0.77
LogPlayLevel: UAT: LogCookStats: Display: AnimationSequence 0.00 0.00 0 0.01
LogPlayLevel: UAT: LogCookStats: Display: CKERSM 0.00 0.00 0 0.00
LogPlayLevel: UAT: LogPackageBuildDependencyTracker: Display: Package Accesses (364 referencing packages with a total of 3003 unique accesses)
LogPlayLevel: UAT: LogConfigBuildDependencyTracker: Display: Config Accesses (432 referencing packages with a total of 2183 unique accesses). 3105 unique accesses that were not associated with a package.
LogPlayLevel: UAT: LogCook: Display: Done!
LogPlayLevel: UAT: LogSavePackage: Display: Took 0.001484s to verify the EDL loading graph.
LogPlayLevel: UAT: LogInit: Display:
LogPlayLevel: UAT: LogInit: Display: Warning/Error Summary (Unique only)
LogPlayLevel: UAT: LogInit: Display: -----------------------------------
LogPlayLevel: Warning: UAT: LogInit: Display: LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: Warning: UAT: LogInit: Display: LogLinker: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogPlayLevel: UAT: LogInit: Display:
LogPlayLevel: UAT: LogInit: Display: Success - 0 error(s), 21 warning(s)
LogPlayLevel: UAT: LogInit: Display:
LogPlayLevel: UAT:
LogPlayLevel: UAT: Execution of commandlet took: 7.61 seconds
LogPlayLevel: UAT: LogShaderCompilers: Display: Shaders left to compile 0
LogPlayLevel: UAT: LogStudioTelemetry: Display: Shutdown StudioTelemetry Module
LogPlayLevel: UAT: Took 22,58s to run UnrealEditor-Cmd.exe, ExitCode=0
LogPlayLevel: UAT: Cook command time: 22.63 s
LogPlayLevel: UAT: ********** COOK COMMAND COMPLETED **********
LogPlayLevel: Completed Launch On Stage: Cook Task, Time: 22.054415
LogPlayLevel: UAT: ********** STAGE COMMAND STARTED **********
LogPlayLevel: UAT: Creating UECommandLine.txt
LogPlayLevel: UAT: Creating Staging Manifest

LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Base.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseCompat.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseDeviceProfiles.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseEditor.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseEditorKeyBindings.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseEditorPerProjectUserSettings.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseEditorSettings.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseEngine.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseGame.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseGameUserSettings.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseHardware.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseInput.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseInstallBundle.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseLightmass.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BasePakFileRules.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseRuntimeOptions.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseScalability.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\BaseSourceControlSettings.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\ConfigRedirects.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\ConsoleVariables.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\PluginBase.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Android\AndroidEngine.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Android\AndroidScalability.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Android\BaseAndroidEngine.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Android\BaseAndroidGame.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Android\BaseAndroidInstallBundle.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Android\DataDrivenPlatformInfo.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Layouts\DefaultLayout.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Layouts\UE4ClassicLayout.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Localization\Category.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Localization\Editor.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Localization\EditorTutorials.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Localization\Engine.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Localization\Keywords.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Localization\PortableObjectExport.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Localization\PortableObjectImport.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Localization\PropertyNames.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Localization\RepairData.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Localization\ToolTips.ini
LogPlayLevel: UAT: Excluding config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\Localization\WordCount.ini
LogPlayLevel: UAT: Including config file C:\Program Files\Epic Games\UE_5.5\Engine\Config\VulkanPC\DataDrivenPlatformInfo.ini
LogPlayLevel: UAT: Excluding config file C:\Users\antoi\Documents\Unreal Projects\VR\VR1\Config\DefaultEditor.ini
LogPlayLevel: UAT: Including config file C:\Users\antoi\Documents\Unreal Projects\VR\VR1\Config\DefaultEngine.ini
LogPlayLevel: UAT: Including config file C:\Users\antoi\Documents\Unreal Projects\VR\VR1\Config\DefaultGame.ini
LogPlayLevel: UAT: Including config file C:\Users\antoi\Documents\Unreal Projects\VR\VR1\Config\DefaultInput.ini
LogPlayLevel: UAT: Cleaning Stage Directory: C:\Users\antoi\Documents\Unreal Projects\VR\VR1\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: UAT: DumpManifest: C:\Users\antoi\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\FinalCopyAndroid_UFSFiles.txt, NumItems: 3075
LogPlayLevel: UAT: DumpManifest: C:\Users\antoi\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\FinalCopyAndroid_NonUFSFiles.txt, NumItems: 9
LogPlayLevel: UAT: DumpManifest: C:\Users\antoi\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\FinalCopyAndroid_NonUFSFilesDebug.txt, NumItems: 5
LogPlayLevel: UAT: Copying NonUFSFiles to staging directory: C:\Users\antoi\Documents\Unreal Projects\VR\VR1\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: UAT: Copying UFSFiles to staging directory: C:\Users\antoi\Documents\Unreal Projects\VR\VR1\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: UAT: Copying DebugFiles to staging directory: C:\Users\antoi\Documents\Unreal Projects\VR\VR1\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: UAT: Running: C:\Users\antoi\AppData\Local\Android\Sdk\platform-tools\adb.exe -s 2G0YC5ZG1M01DP shell getprop ro.product.cpu.abi
LogPlayLevel: UAT: Took 0,16s to run adb.exe, ExitCode=0
LogPlayLevel: UAT: Using this aapt: C:/Users/antoi/AppData/Local/Android/Sdk\build-tools\34.0.0\aapt.exe
LogPlayLevel: UAT: GetPackageInfo ReturnValue: com.YourCompany.VR1
LogPlayLevel: UAT: Retrieve Manifests: Trying to start file server com.YourCompany.VR1
LogPlayLevel: UAT: Did not find package with activity
LogPlayLevel: UAT: Retrieve Manifests: Failed to start server, ignoring manifests
LogPlayLevel: UAT: Stage command time: 21.09 s
LogPlayLevel: UAT: ********** STAGE COMMAND COMPLETED **********
LogPlayLevel: UAT: ********** DEPLOY COMMAND STARTED **********
LogPlayLevel: UAT: bDontBundleLibrariesInAPK is set to False, based on AndroidRuntimeSettings.
LogPlayLevel: UAT: Running: C:\Users\antoi\AppData\Local\Android\Sdk\platform-tools\adb.exe -s 2G0YC5ZG1M01DP shell getprop ro.product.cpu.abi
LogPlayLevel: UAT: Took 0,16s to run adb.exe, ExitCode=0
LogPlayLevel: UAT: AndroidPlugin: Plugins\Marketplace\MetaXR\Source\OculusXRHMD\OculusMobile_APL.xml
LogPlayLevel: UAT: AndroidPlugin: Plugins\Runtime\AndroidPermission\Source\AndroidPermission\AndroidPermission_APL.xml
LogPlayLevel: UAT: AndroidPlugin: Plugins\Online\Android\OnlineSubsystemGooglePlay\Source\OnlineSubsystemGooglePlay_UPL.xml
LogPlayLevel: UAT: AndroidPlugin: Plugins\Runtime\AndroidFileServer\Source\AndroidFileServer\AndroidFileServer_UPL.xml
LogPlayLevel: UAT: AndroidPlugin: Plugins\Runtime\GoogleCloudMessaging\Source\GoogleCloudMessaging\GoogleCloudMessaging_UPL.xml
LogPlayLevel: UAT: AndroidPlugin: Plugins\Runtime\GooglePAD\Source\GooglePAD\GooglePAD_APL.xml
LogPlayLevel: UAT: AndroidPlugin: Source\Runtime\Online\Voice\AndroidVoiceImpl_UPL.xml
LogPlayLevel: UAT: AndroidPlugin: Source\ThirdParty\Oculus\OculusOpenXRLoader\OculusOpenXRLoader/OculusOpenXRLoader_APL.xml
LogPlayLevel: UAT: AndroidPlugin: C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace\MetaXR\Source\Thirdparty\MRUtilityKitShared\MRUtilityKit_APL.xml
LogPlayLevel: UAT: AndroidPlugin: Source\ThirdParty\EOSSDK\EOSSDK_UPL.xml
LogPlayLevel: UAT: AndroidPlugin: Source\ThirdParty\HWCPipe\HWCPipe_UPL.xml
LogPlayLevel: UAT: AndroidPlugin: Source\ThirdParty\heapprofd\heapprofd_UPL.xml
LogPlayLevel: UAT: UPL: Engine\Plugins/Marketplace/MetaXR/Source/OculusXRHMD/OculusMobile_APL.xml
LogPlayLevel: UAT: UPL: Engine\Plugins/Runtime/AndroidPermission/Source/AndroidPermission/AndroidPermission_APL.xml
LogPlayLevel: UAT: UPL: Engine\Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/OnlineSubsystemGooglePlay_UPL.xml
LogPlayLevel: UAT: UPL: Engine\Plugins/Runtime/AndroidFileServer/Source/AndroidFileServer/AndroidFileServer_UPL.xml
LogPlayLevel: UAT: UPL: Engine\Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging_UPL.xml
LogPlayLevel: UAT: UPL: Engine\Plugins/Runtime/GooglePAD/Source/GooglePAD/GooglePAD_APL.xml
LogPlayLevel: UAT: UPL: Engine\Source/Runtime/Online/Voice/AndroidVoiceImpl_UPL.xml
LogPlayLevel: UAT: UPL: Engine\Source/ThirdParty/Oculus/OculusOpenXRLoader/OculusOpenXRLoader/OculusOpenXRLoader_APL.xml
LogPlayLevel: UAT: UPL: C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Marketplace/MetaXR/Source/Thirdparty/MRUtilityKitShared/MRUtilityKit_APL.xml
LogPlayLevel: UAT: UPL: Engine\Source/ThirdParty/EOSSDK/EOSSDK_UPL.xml
LogPlayLevel: UAT: UPL: Engine\Source/ThirdParty/HWCPipe/HWCPipe_UPL.xml
LogPlayLevel: UAT: UPL: Engine\Source/ThirdParty/heapprofd/heapprofd_UPL.xml
LogPlayLevel: UAT: Android (8490178, based on r450784d) clang version 14.0.6 (toolchain/llvm-project - Git at Google 4c603efb0cca074e9238af8b4106c30add4418f6)
LogPlayLevel: UAT: Target: x86_64-w64-windows-gnu
LogPlayLevel: UAT: Thread model: posix
LogPlayLevel: UAT: InstalledDir: C:/Users/antoi/AppData/Local/Android/Sdk/ndk/25.1.8937393/toolchains/llvm/prebuilt/windows-x86_64/bin
LogPlayLevel: UAT: Package name contains illegal characters (only letters, numbers, and underscore allowed); please change in Android Project Settings. Currently set to ‘com.ORANODS.[VR1]’
LogPlayLevel: UAT: (see C:\Users\antoi\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\Log.txt for full exception trace)
LogPlayLevel: UAT: AutomationTool executed for 0h 1m 26s
LogPlayLevel: UAT: AutomationTool exiting with ExitCode=1 (Error_Unknown)
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 21.052007
LogPlayLevel: UAT: BUILD FAILED
PackagingResults: Error: Échec du lancement ! Unknown Error
LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1269.958130
LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1270.627441, Update Interval: 320.936920