PackagingResults: Error: Launch failed! Missing UnrealGame binary. You may have to build the UE project with your IDE. Alternatively, build using UnrealBuild Tool with the commandline: UnrealGame <Platform> <Configuration>

I’ve googled this and it keeps showing me stuff for UE4 that isn’t solving my issue. I’ve read it could be Visual Studio. I have VS installed with everything Epic says to install it with, I have UE5 set to use VS 2022 as its compiler version, and I have the VS plugin installed on UE5. I really don’t know what to do here. Is there something else I need to do with VS and unreal? Or am I looking in the wrong place?

The one thing that stands out to me in the logs is this:

Stage Failed. Missing receipt ‘E:\Unreal Engine Projects\Project_Majestic2\Binaries\Win64\Project_Majestic2.target’. Check that this target has been built.