PackagingResults: Error: Error Unknown Cook Failure

Hello!
When i package for windows 64 bit it going through and at the end it says in message log
PackagingResults:Error: Error Unknown Cook Failure
My build config in on Shipping i package for windows 64 bit
My project is VR
I do not know where the problem is(

UATHelper: Packaging (Windows): LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Packaging (Windows): LogInit: Display: -----------------------------------
UATHelper: Packaging (Windows): LogInit: Display: LoadErrors: Error: Collision Profile settings do not include an entry for the Water Body Collision profile, which is required for water collision to function. Add entry to DefaultEngine.ini?
UATHelper: Packaging (Windows): LogInit: Display: LogHMD: Warning: Required extension XR_HTCX_vive_tracker_interaction is not available
UATHelper: Packaging (Windows): LogInit: Display: LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
UATHelper: Packaging (Windows): LogInit: Display: LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available
UATHelper: Packaging (Windows): LogInit: Display: LogHMD: Warning: Required extension XR_MSFT_hand_interaction is not available
UATHelper: Packaging (Windows): LogInit: Display: LogAssetRegistryGenerator: Warning: Trying to update asset package flags in package ‘/Game/GrassLandscape/LandscapeDemo’ that does not exist
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Users\sofii\Downloads\Semestralka (1)\Semestralka\CrushRoom\Content\MSPresets\MSTextures\Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Users\sofii\Downloads\Semestralka (1)\Semestralka\CrushRoom\Content\MSPresets\MSTextures\Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Users\sofii\Downloads\Semestralka (1)\Semestralka\CrushRoom\Content\MSPresets\MSTextures\noise_normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Users\sofii\Downloads\Semestralka (1)\Semestralka\CrushRoom\Content\MSPresets\MSTextures\noise_mask.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Users\sofii\Downloads\Semestralka (1)\Semestralka\CrushRoom\Content\MSPresets\MSTextures\Metalness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Users\sofii\Downloads\Semestralka (1)\Semestralka\CrushRoom\Content\MSPresets\MSTextures\Displacement.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Users\sofii\Downloads\Semestralka (1)\Semestralka\CrushRoom\Content\MSPresets\MSTextures\AO.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Users\sofii\Downloads\Semestralka (1)\Semestralka\CrushRoom\Content\MSPresets\MSTextures\Albedo.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Users\sofii\Downloads\Semestralka (1)\Semestralka\CrushRoom\Content\audio\background.uasset: Failed to load ‘/Game/audio/05_-Тропический_лес_с_песчаным_пляжем’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] C:\Users\sofii\Downloads\Semestralka (1)\Semestralka\CrushRoom\Content\audio\background.uasset: VerifyImport: Failed to load package for import object 'Package /Game/audio/05
-_Тропический_лес_с_песчаным_пляжем’
UATHelper: Packaging (Windows): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/STF/Pack03-LandscapePro/Maps/UpdatesAndTutorials contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
UATHelper: Packaging (Windows): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/AnimalVarietyPack/Wolf/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
UATHelper: Packaging (Windows): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/AnimalVarietyPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
UATHelper: Packaging (Windows): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/AnimalVarietyPack/Fox/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
UATHelper: Packaging (Windows): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/AnimalVarietyPack/DeerStagAndDoe/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
UATHelper: Packaging (Windows): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/AnimalVarietyPack/Crow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
UATHelper: Packaging (Windows): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/STF/Pack03-LandscapePro/Maps/open_world_LSP_v2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
UATHelper: Packaging (Windows): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/STF/Pack03-LandscapePro/Maps/testmap_LSP_v2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
UATHelper: Packaging (Windows): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/STF/Pack03-LandscapePro/Maps/TestMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): LogInit: Display: Failure - 1 error(s), 65 warning(s)
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): Execution of commandlet took: 53.47 seconds
UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 240,00 B of 819,20 MiB budget. Usage: 0.00%
UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 0
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Windows): Took 66,41s to run UnrealEditor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows): Cook failed.
UATHelper: Packaging (Windows): (see C:\Users\sofii\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Games+UE_5.3\Log.txt for full exception trace)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 1m 12s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure
LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization