PackagingResults:Error: Error Deployment failed! Unknown Error

System: OSX 10.11.3
I failed to launch(press the launch button in editor) on my iPadAir, but I can package to IPA, it may not be the Xcode or ios sign problem

thank :slight_smile:

[link text][1]

80134-log.txt (888 KB)

Could you please show me what your iOS certificates and provisions look like within the editor? Double check that you have the updated version of this certificate: [https://developer.apple.com/certificationauthority/AppleWWDRCA.cer][1]

Thanks!

https://developer.apple.com/certificationauthority/AppleWWDRCA.cer

Did you mean this?

I think I have update the new certificate

Hey

  • Try to restart your Xcode, as well as your Mac.
  • Are you able to package with a blank template, or any of our samples?
  • Can you tell me how you’ve obtained the Unreal Engine?
  • Was it through GitHub and Source or the Epic Games Launcher and Binary?
  • Try manually removing your certificates and provisions and adding them back in.

Please provide the new output error logs that you’ve obtained after testing this out. Please also review [this link][1], as it seems to have some useful information that may resolve the issue you’re experiencing.

Thanks!

ios - The identity used to sign the executable is no longer valid - Stack Overflow

I solved this problem.

The problem is because I have 3 provisions and I selected the wrong one (not valid one)

just chose the new one.