When I enable inclusive blueprint nativization, I get an error on packaging:
ERROR: UBT ERROR: Failed to produce item: “ProjectFolderDirectory”\Intermediate\Plugins\NativizedAssets\Windows\Game\Binaries\Win32\Game-NativizedAssets-Win32-Shipping.lib
When I turn nativization off I don’t get the error and it packages succesfully. I’m running on a source code build of 4.19.2. How can I fix this? Any info is appreciated.