Hello, I have a problem with my packaging.
indeed I did the packaging of my project and literally 24 hours later it’s not over…
My project is only 500MB of space and 400 of memory
I have an 11th gen i5 processor and 8gb of ram. I specify that I never had any problem with it and that it works great.
Thanks for worth replying.
lordlolek
(lordlolek)
August 4, 2023, 9:02am
2
It is very strange. First of all, did you check the output log for any warnings or errors?
Did you try to just cancel it and start over?
1 Like
I don’t know anything about it but there is UATHelper which repeats itself in a loop:
Process Min: 35650
Process Max: 80158
Process Spread: 44508
Before GC: 35811
After GC: 35806
Freed by GC: 5
Virtual Memory:
Process Min: 798 MB
Process Max: 1898MB
Process Spread: 1100 MB
Before GC: 1694 MB
After GC: 1694 MB
Freed by GC: 0 MB
References:
Cooker direct packages: 0
Cooker transitive packages: 0
Cooker direct package size: 0 MB
Cooker transitive package size: 0 MB
LogCook: Display: See log for memory use information for UObject classes and LLM tags.
LogCook: Display: Exceeded max memory on all configured triggers:
CookSettings.MemoryMinFreePhysical: Available physical memory 693MiB is less than 2048MiB.
: LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
LogCookCommandlet: Display: Finished flushing shader jobs at 0
LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
LogCookCommandlet: Display: Item Malloc calls = 0
LogCookCommandlet: Display: Item Realloc calls = 0
Display: Item Free calls = 0
Display: Item Total Allocator calls = 0
Display: GarbageCollection Results:
Type: Full
and otherwise I tried another download but after 3 hours it’s the same.
lordlolek
(lordlolek)
August 4, 2023, 9:58am
4
It seems you are running out of the memory. " See log for memory use information for UObject classes and LLM tags."
Also, you can try to build stuff separately (using Build menu on the Unreal Toolbar) to see if it’s an issue with packaging or building.
1 Like
I had no problems during the building
Could it have something to do with this console message? :
Available physical memory 693MiB is less than 2048MiB
lordlolek
(lordlolek)
August 4, 2023, 11:12am
7
probably. I don’t know why, but you are draining your memory.
tbh 8gb is not a lot when using UE. It eats 3-4gb when running.
You can attach full log so I can check it, but I can’t promise anything.
1 Like
I put myself in an empty world to lower the memory to use and if not here
thank you very much for your help
Freed by GC: 0 MB
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Android (ASTC)): LogCook: Display: Garbage Collection was not very impactful.
UATHelper: Packaging (Android (ASTC)): NumObjects:
UATHelper: Packaging (Android (ASTC)): Process Min: 35765
UATHelper: Packaging (Android (ASTC)): Process Max: 76027
UATHelper: Packaging (Android (ASTC)): Process Spread: 40262
UATHelper: Packaging (Android (ASTC)): Before GC: 59926
UATHelper: Packaging (Android (ASTC)): After GC: 59760
UATHelper: Packaging (Android (ASTC)): Freed by GC: 166
UATHelper: Packaging (Android (ASTC)): Virtual Memory:
UATHelper: Packaging (Android (ASTC)): Process Min: 795 MB
UATHelper: Packaging (Android (ASTC)): Process Max: 2372 MB
UATHelper: Packaging (Android (ASTC)): Process Spread: 1577 MB
UATHelper: Packaging (Android (ASTC)): Before GC: 2372 MB
UATHelper: Packaging (Android (ASTC)): After GC: 2372 MB
UATHelper: Packaging (Android (ASTC)): Freed by GC: 0 MB
UATHelper: Packaging (Android (ASTC)): References:
UATHelper: Packaging (Android (ASTC)): Cooker direct packages: 69
UATHelper: Packaging (Android (ASTC)): Cooker transitive packages: 69
UATHelper: Packaging (Android (ASTC)): Cooker direct package size: 3 MB
UATHelper: Packaging (Android (ASTC)): Cooker transitive package size: 3 MB
UATHelper: Packaging (Android (ASTC)): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 1338 Packages Remain 83 Total 1421
UATHelper: Packaging (Android (ASTC)): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Android (ASTC)): CookSettings.MemoryMinFreePhysical: Available physical memory 764MiB is less than 2048MiB.
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Finished flushing shader jobs at 200
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: GarbageCollection Results:
UATHelper: Packaging (Android (ASTC)): Type: Full
UATHelper: Packaging (Android (ASTC)): NumObjects:
UATHelper: Packaging (Android (ASTC)): Before GC: 59809
UATHelper: Packaging (Android (ASTC)): Available Before: 25171551
UATHelper: Packaging (Android (ASTC)): After GC: 59760
UATHelper: Packaging (Android (ASTC)): Available After: 25171600
UATHelper: Packaging (Android (ASTC)): Freed by GC: 49
UATHelper: Packaging (Android (ASTC)): Virtual Memory:
UATHelper: Packaging (Android (ASTC)): Before GC: 2381 MB
UATHelper: Packaging (Android (ASTC)): After GC: 2381 MB
UATHelper: Packaging (Android (ASTC)): Freed by GC: 0 MB
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Android (ASTC)): LogCook: Display: Garbage Collection was not very impactful.
UATHelper: Packaging (Android (ASTC)): NumObjects:
UATHelper: Packaging (Android (ASTC)): Process Min: 35765
UATHelper: Packaging (Android (ASTC)): Process Max: 76027
UATHelper: Packaging (Android (ASTC)): Process Spread: 40262
UATHelper: Packaging (Android (ASTC)): Before GC: 59809
UATHelper: Packaging (Android (ASTC)): After GC: 59760
UATHelper: Packaging (Android (ASTC)): Freed by GC: 49
UATHelper: Packaging (Android (ASTC)): Virtual Memory:
UATHelper: Packaging (Android (ASTC)): Process Min: 795 MB
UATHelper: Packaging (Android (ASTC)): Process Max: 2381 MB
UATHelper: Packaging (Android (ASTC)): Process Spread: 1585 MB
UATHelper: Packaging (Android (ASTC)): Before GC: 2381 MB
UATHelper: Packaging (Android (ASTC)): After GC: 2381 MB
UATHelper: Packaging (Android (ASTC)): Freed by GC: 0 MB
UATHelper: Packaging (Android (ASTC)): References:
UATHelper: Packaging (Android (ASTC)): Cooker direct packages: 69
UATHelper: Packaging (Android (ASTC)): Cooker transitive packages: 69
UATHelper: Packaging (Android (ASTC)): Cooker direct package size: 3 MB
UATHelper: Packaging (Android (ASTC)): Cooker transitive package size: 3 MB
UATHelper: Packaging (Android (ASTC)): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Android (ASTC)): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Android (ASTC)): CookSettings.MemoryMinFreePhysical: Available physical memory 552MiB is less than 2048MiB.
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Finished flushing shader jobs at 200
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Android (ASTC)): LogCookCommandlet: Display: GarbageCollection Results:
UATHelper: Packaging (Android (ASTC)): Type: Full