Hey!
I packaged my game and realized that the videos I imported weren’t playing properly on my iPhone. I decided to take them out however my build is still the same size. Why? Before I added the movie files my build size was 470 mb and after I added the movies it rose to a crazy 1.1 GB! I deleted every reference I had in the unreal editor and in my content folder on my desktop however it still builds to a crazy 1.1GB sum.
How can I get rid of all of those references so that they don’t package in my build? Is there a setting in the package settings that will rebuild only what exists? Is it a file or folder on my content folder that I don’t know about? I went through every folder and sub folder and I didn’t see any reference to my videos.
Thanks
Cheers!