Packaging Split screen project

Hello

Im working in a split screen project and everything was ok ultil i packaged it for windows. You can see the result in the next image:

Of course in the editor viewport everything was ok.

TY for your help

Hello willjog,

Have you packaged your project previously? Did it work correctly then? If so, was this also for Windows or for another platform?

What method are you using to create your split screen?

Another user reported an issue related to this here and proposed a fix. If you’re using a source built engine, you could try applying the fix yourself and see if it fixes the problem for you: Splitscreen not working correctly since 4.11 on DirectX - Feedback & Requests - Epic Developer Community Forums

First of all thank you for your help.

This was my first try packaging, it was for windows 64 bits.
To create the split screen i config the Local multiplayer in project settings and then i create a second player.

Im going to take a look to the other user report and lets see. TY

Hello willjog,

Was the other user’s post able to solve the problem for you? If not, please let me know and I can continue looking into the issue.