Packaging Results: Unkown cook failure

[link text][1] New Log

[link text][2] old output log

fixed the error above, but I had another error (cook failure):

[link text][3]

log.txt (69.4 KB)
[2]: 112155-log.txt (5.96 KB)
[3]: 113008-log.txt.txt (379 KB)

,

Could you please upload the full error output log as a .txt file?

Thank you!

The Output log is already the whole error! That’s it! But thanks anyway for answering.

I already deleted this folder (and saved and source, too). Doesn’t change anything.

I could quite well be wrong, but it seem to me that there may be an error in this file:

UnrealBuildTool: ERROR: Unable to determine module type for C:\Users\Downloads\MP_Chat\Source\MP_Chat\MP_Chat.Build.cs

Also have you tried deleting your intermediate folder? :D!

That’s not the whole packaging log. I need the whole output error log.

Thanks.

I uploaded the whole log; it is the new log

But you are right, the error seems to be there

I fixed it, but I have another cook failure. Can you help me there?

I fixed it, but I have another cook failure. Can you help me there?

Here are the errors I see within your project:

MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.30-14.35.10:243][  0]LogLinker:Error: ReceivedAChatMessage__DelegateSignature has an inappropriate outermost, it was probably saved with a deprecated outer (file: F:///MP_Chat/Content/FirstPersonBP/Blu
MainFrameActions: Packaging (Windows (64-bit)): eprints/FirstPersonHUD.uasset)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.30-14.35.10:244][  0]LogLinker:Error: ReceivedAChatMessage has an inappropriate outermost, it was probably saved with a deprecated outer (file: F:///MP_Chat/Content/FirstPersonBP/Blueprints/FirstPerson
MainFrameActions: Packaging (Windows (64-bit)): HUD.uasset)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.30-14.35.10:244][  0]LogLinker:Error: ourhud has an inappropriate outermost, it was probably saved with a deprecated outer (file: F:///MP_Chat/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.30-14.35.14:527][  0]LogOutputDevice:Error: 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.30-14.35.14:527][  0]LogWindows:Error: === Critical error: ===
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Assertion failed: IsImport() [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\CoreUObject\Public\UObject\Linker.h] [Line: 62] 

Did you modify your Linker.h file by any ? Or add anything to your engine version? See whether or not you can package with a new project.

Thanks!