Packaging Python Environments

I have added python packages such as “pandas” and “opencv-python” to my unreal python here:
C:\Program Files\Epic Games\UE_5.2\Engine\Binaries\ThirdParty\Python3\Win64\python.exe.

this works in-editor just fine. however when I cook and package my project, these python packages no longer exist.

I am curious how to pass this environment over to my packaged unreal scene? surely there must be a way to customize a packaged unreal project with a custom python environment. thanks in advance!