Packaging project with custom AirSim environment and drone not working

Hello,

I’m having a lot of trouble trying to package my custom environment with the AirSim plugin. I followed the steps at the bottom of this link and added the two conditions; I also cross-referenced the Project Settings with the given Blocks World map that comes with AirSim. I matched it so that my project has the same kinds of paths (NOT the exact same paths). No matter what it says that AirSim can’t be found.
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I packaged the Blocks World map just fine, and I’m using the same plugin files from Blocks as my project; like I copy-pasted the Plugins folder into my other project.
Any tries, guesses, or help would be greatly appreciated on the matter.
If you need any other resources to help figure this out, I can take some screenshots or whatever

Thank you!

you need to allow packaging for plugin content
or copy any bp’s and mats from the plugin foldeer to content
the plugin will load, but normally bp/tex/mat etc will not copy over unless you put it in content
you can set the editor to pkg engine and plugin content