I have recently tried packaging my project on both ThirdPerson Template within unreal engine 5.4.4 as well as a blank project with implementing the static mesh from the modeling tab.
The project seems to be failing on the packaging as a result from the fab plugin, tested with it off and on.
The output log has this line
LogFab: Display: Logging in using persist
LogClass: Error: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
LogAutomationTest: Error: LogClass: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h [log]
Scrolling through I see more red errors relating to unreal editor fab.
message.txt (253.1 KB)