Packaging problem

When i select Shipping build, it makes Development build, no matter what settings i will set.

UE 5.2.1

P.S. Packaging>Windows>[pcname]>Force Update Sdk not working

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Try packaging with the Launcher, in the tools menu…

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Okay i’ll try that later, thanks

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Forgot to say, i use 5.2.1

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I think it still applies :smiley:

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I have another question. How do i compile trough Project Launcher and where can i find build.

Is there any YouTube videos (i can’t search by myself cuz i from Russia and there is some problems with search engines)

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This thing

I also see this, but it might be a bit basic

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Okay thank you! I’ll try those methods at the weekend and will let you know if it works or not.
And thanks again!

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Yeah it worked! But another problem…

My textures blurred. They 16x16 and have TextureGroup 2D Pixels (unfiltered)

And compression settings UserInterface2D (RGBA)

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That part I’m not sure about, sorry :thinking:

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What can i do?
Or who can i ask?

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Are you explicitly setting things like streaming pool size and materal quality?

I’d have a google around with something like

unreal ui textures blurry after packaging

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Okay thanks!
I’ll try to do some research
If not… well… forum will be filled with another post lol

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