Packaging on Windows for IOS?

I am trying to Package from Windows 11 Pro, 64 to iOS.

I am getting the error message, that I do have a missing SDK.

  • What specific SDK package do I have to install in order to package for iOS?
  • Any download link?

Thank you so much for any little info on that,
appreciate it!

Afaik you can’t package for ios if you don’t own a Mac (it’s the same for mobile apps)

A question to this statement, Ares. If I do have a Mac and developed on a Windows, how do I package to the mac? Do I just move the engine to mac and package it?

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I think you just need to move the project, you have to download the engine from the Epic Launcher from the Mac because the windows binaries are not compatible

Ah okay, cool thanks a lot!