Packaging on Windows for IOS?

I am trying to Package from Windows 11 Pro, 64 to iOS.

I am getting the error message, that I do have a missing SDK.

  • What specific SDK package do I have to install in order to package for iOS?
  • Any download link?

Thank you so much for any little info on that,
appreciate it!

Afaik you can’t package for ios if you don’t own a Mac (it’s the same for mobile apps)

A question to this statement, Ares. If I do have a Mac and developed on a Windows, how do I package to the mac? Do I just move the engine to mac and package it?

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I think you just need to move the project, you have to download the engine from the Epic Launcher from the Mac because the windows binaries are not compatible

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Ah okay, cool thanks a lot!