Packaging HTML5 fails when third party code plugin is loaded

Hi trinitygrail,

I noticed on the marketplace page, in the comments section:

“Keep in mind that to use this plugin, you have two choices when it comes to the socket communication:
Option 1: You can either create a socket server with the Java library found here
Option 2: You can use raw sockets and use it with any socket server implementation you want
The downside of option 2 (raw sockets) is that you will need to create your own data transferring protocol to make that work well.
If you go for option 1 then this has already been done for you, with support for websockets (HTML5) build into it as well.”

Are you using option 1 above and it is not working? If so, please contact support for the plugin: ue4@lowentry.com

.