Packaging gets stuck trying to cook deleted assets

hey all i’m trying to package my game for android and it gets stuck during the cooking phase, from what i can see of the log it seems to get stuck trying to cook a file that’s deleted.

I have let it run for three hours and the console log didn’t move at all.
what can i do.

VS2015 Installed and the android tool chain / SDK is installed from the exe in the ue4 source folders

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i also tried making a new project and copying migrating the files, same thing

l is the second
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