Packaging game, C drive D drive issue

Hi there, I’m getting this error when I try to package my game (UE5.2), I’ve got UE installed on a D drive, which you can see it seems to be looking for it within in the C path, which is obviously not a valid path.

UATHelper: Packaging (Windows): ERROR: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\NAME\AppData\Local\Temp\UAT\D+Programs+Epic+Games+UE_5.2\Rules\UATRules-896b2eb021fb119f90053bd1d391b9ffManifest.json

Is there away to point this in the right direction, or is best practice to have unreal installed on C path?

I have tried verifying the engine but this didn’t help.

Thanks in advance!