This question falls under cooking and packaging as well as Linux.
So, I’ve been trying to find this on my own for a while, but I just cannot find it! I’ve created Unreal Engine from source code, I run Ubuntu 14.04, but a problem that I have is that I cannot find how to package for Windows. The best I have been able to come up with is some vague article about a cross-compiler tool-chain designed for Windows to package TO Linux! If anyone could respond, any response is helpful, thank you!
Do I have to own a Windows computer and package from there?