Packaging for Windows 11

Perhaps I’m blind, but I can’t find a definitive list of prerequisites for packaging for Windows 11. I get an error saying “The SDK for Windows is not installed properly, which is needed to generate data. Check the SDK section of the Launch On menu in the main toolbar to update SDK.” However, from what I can tell, that update method only works if a turnkey solution has been established. From reading online, it appears I need the Windows 11 SDK and some DOTNET 6, but I want to confirm before I get stuck placing software requests with IT.

Thank you

Hello there @ChristianPenick!

indeed, you are in the right track here, the error is telling that UE can’t find a valid SDK, meaning your Visual Studio setup is incomplete, or lacking key modules. For any packaging, the engine requires the following components, in their recommended versions:

There’s an UE doc covering the whole install process, I would suggest following it, and ensuring that all the requirements are covered: