I’ve been struggling with this one for two days now. I see a lot of similar issues that other people are having, but I can’t seem to find a solution that works.
I have been following this tutorial:
Along with some other help threads where people are having issues.
I can compile (in VS) and I have linux executables, but I cannot get the package step to complete.
I saw some others had this same issue, and the solution they found was to “build ue4 in ‘development’ ‘linux’ mode”. This is failing for me too:
Severity Code Description Project File Line Suppression State
Error linker command failed with exit code 1 (use -v to see invocation) UE4 F:\Unreal Projects\MMDEMO1\Intermediate\ProjectFiles\clang++.exe 1
Error Failed to produce item: F:\ue4github\UnrealEngine\Engine\Binaries\Linux\UE4Game UE4 F:\Unreal Projects\MMDEMO1\Intermediate\ProjectFiles\ERROR 1
Error MSB3073 The command "F:\ue4github\UnrealEngine\Engine\Build\BatchFiles\Build.bat UE4Game Linux Development -waitmutex" exited with code -1. UE4 C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets 37
Update: I started over from a completely new github pull, and followed the instructions again. I got an error, but it was not the error I was expecting. This led me towards a potential solution.
I was building inside VS previously in “development” configuration.
Once I switched to “development-editor” “win64” and built “ue4” my linux packaging works.