We are using source compiled UE4.14 engine packaging daydream project.
Here is the error:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: UnrealBuildTool Exception: ERROR: AndroidManifest.xml is invalid System.Xml.XmlException: ‘android:installLocation’ is a duplicate attribute name. Line 5, position 11.
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
, sorry for late response, I already solved the problem by commenting Text.AppendLine(string.Format(" android:installLocation="{0}"", InstallLocation)); in UEDeployAndroid.cs. Since I found, in log, the “android:installLocation” appeared twice, after I commented it, I can package game successfully.