Packaging for Android

Please I need help with this. I was trying to package my project for Android paltform (I already have Android sdk, jdk and ndk setup.)
The the packaging failed and this play this output log

Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/HP/Desktop/Gaming/Unreal Project/Slide_client/Slide_client.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/HP/Desktop/Gaming/Unreal Project/Slide_client/Slide_client.uproject" -cook -stage -archive -archivedirectory=C:/Users/HP/Desktop -package -ue4exe="C:\rogram Files\pic Games\E_4.25\ngine\inaries\in64\E4Editor-Cmd.exe" -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=Multi -clientconfig=Development -utf8output Automation.Process: Setting up command environment. InternalUtils.SafeFileExists: SafeFileExists C:\rogram Files\pic Games\E_4.25\ngine\inaries\otNET\utomationTool.exe=True InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder= CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_4.25/Engine/Programs/AutomationTool/Saved InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_4.25/Engine/Programs/AutomationTool/Saved InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_CSVFile= InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/UE_4.25 CommandUtils.SetEnvVar: SetEnvVar uebp_LogFolder=C:/Users/HP/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_4.25 InternalUtils.SafeDeleteFile: SafeDeleteFile C:\sers\P\ppData\oaming\nreal Engine\utomationTool\ogs\+Program+Files+Epic+Games+UE_4.25\o