Packaging fails on Module.Chaos.cpp

I am trying to package my project in 4.23 and I am getting a packaging error. I have been able to package the same project without any issues in 4.22. Just in case, I did a full rebuild. Here is a snippet of my log file which points to the packaging error:

ParallelExecutor.ExecuteActions: [528/532] PBDCollisionConstraint.ispc
ParallelExecutor.ExecuteActions: [529/532] Module.Cuber.gen.cpp
ParallelExecutor.ExecuteActions: [530/532] Module.Chaos.cpp
UnrealBuildTool.Main: CompilationResultException: Error: OtherCompilationError
UnrealBuildTool.Main: at UnrealBuildTool.ActionGraph.ExecuteActions(BuildConfiguration BuildConfiguration, List1 ActionsToExecute) in C:\UE423\Engine\Source\Programs\UnrealBuildTool\System\ActionGraph.cs:line 175 UnrealBuildTool.Main: at UnrealBuildTool.BuildMode.Build(List1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile) in C:\UE423\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 323
UnrealBuildTool.Main: at UnrealBuildTool.BuildMode.Execute(CommandLineArguments Arguments) in C:\UE423\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 197
UnrealBuildTool.Main: at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in C:\UE423\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 477
Timeline.Print: Timeline:
Timeline.Print:
Timeline.Print: [ 0.000]
Timeline.Print: 0.019 FileMetadataPrefetch.QueueEngineDirectory()
Timeline.Print: 0.022 XmlConfig.ReadConfigFiles()
Timeline.Print: 0.122 SingleInstanceMutex.Acquire()
Timeline.Print: 0.122 UEBuildPlatform.RegisterPlatforms()
Timeline.Print: 0.123 0.000 Initializing InstalledPlatformInfo
Timeline.Print: 0.367 0.245 Querying types
Timeline.Print: 0.369 0.247 MacPlatformFactory
Timeline.Print: 0.385 0.263 TVOSPlatformFactory
Timeline.Print: 0.389 0.267 AndroidPlatformFactory
Timeline.Print: 0.393 0.271 HoloLensPlatformFactory
Timeline.Print: 0.395 0.273 IOSPlatformFactory
Timeline.Print: 0.398 0.276 HTML5PlatformFactory
Timeline.Print: 0.404 0.281 LinuxPlatformFactory
Timeline.Print: 0.406 0.283 LuminPlatformFactory
Timeline.Print: 0.407 0.285 WindowsPlatformFactory
Timeline.Print: 0.413 DeleteJunk()
Timeline.Print: 0.415 TargetDescriptor.ParseCommandLine()
Timeline.Print: 0.438 UEBuildTarget.Create()
Timeline.Print: 0.441 0.003 RulesCompiler.CreateTargetRulesAssembly()
Timeline.Print: 0.441 0.003 0.000
Timeline.Print: 1.488 1.049 1.046 Finding engine modules
Timeline.Print: 1.544 1.105 1.102 Finding plugin modules
Timeline.Print: 1.547 1.108 1.105
Timeline.Print: 1.595 1.156 1.153 Finding program modules
Timeline.Print: 1.602 1.163 1.160 Finding program targets
Timeline.Print: 1.603 1.164 1.161
Timeline.Print: 1.623 1.184 RulesAssembly.CreateTargetRules()
Timeline.Print: 1.766 1.327 UEBuildTarget constructor
Timeline.Print: 1.773 1.334 0.006 Reading source file metadata cache
Timeline.Print: 1.784 1.345 UEBuildTarget.PreBuildSetup()
Timeline.Print: 2.066 UEBuildTarget.Build()
Timeline.Print: 2.066 0.000
Timeline.Print: 2.118 0.051 ExternalExecution.SetupUObjectModules()
Timeline.Print: 5.427 3.361
Timeline.Print: 5.449 3.382 Buildng UnrealHeaderTool
Timeline.Print: 5.449 3.382 0.000 UEBuildTarget.Create()
Timeline.Print: 5.449 3.382 0.000 0.000 RulesCompiler.CreateTargetRulesAssembly()
Timeline.Print: 5.449 3.383 0.000 0.000 RulesAssembly.CreateTargetRules()
Timeline.Print: 5.455 3.388 0.005 0.005 UEBuildTarget constructor
Timeline.Print: 5.455 3.388 0.005 0.005 UEBuildTarget.PreBuildSetup()
Timeline.Print: 5.465 3.398 0.015 UEBuildTarget.Build()
Timeline.Print: 5.466 3.399 0.016 0.000 ExternalExecution.SetupUObjectModules()
Timeline.Print: 5.489 3.423 0.040 0.024 ExternalExecution.UpdateDirectoryTimestamps()
Timeline.Print: 5.491 3.424 0.041 0.025
Timeline.Print: 5.511 3.444 0.061 0.046 UEBuildBinary.Build()
Timeline.Print: 6.729 4.662 1.279 1.263
Timeline.Print: 6.787 4.720 1.337
Timeline.Print: 6.822 4.755 1.372 Reading dependency cache
Timeline.Print: 6.833 4.766 1.383 Reading action history
Timeline.Print: 6.842 4.775 1.392 ActionGraph.GetActionsToExecute()
Timeline.Print: 6.843 4.776 1.393 0.000 Prefetching include dependencies
Timeline.Print: 6.869 4.802 1.419 0.027 Cache outdated actions
Timeline.Print: 6.903 4.836
Timeline.Print: 6.929 4.863 Executing UnrealHeaderTool
Timeline.Print: 45.667 43.600 ExternalExecution.ResetCachedHeaderInfo()
Timeline.Print: 45.670 43.603 ExternalExecution.UpdateDirectoryTimestamps()
Timeline.Print: 46.429 44.362 UEBuildBinary.Build()
Timeline.Print: 68.873 66.806
Timeline.Print: 68.917 Reading dependency cache
Timeline.Print: 68.918 Reading action history
Timeline.Print: 68.918 ActionGraph.GetActionsToExecute()
Timeline.Print: 68.918 0.000 Prefetching include dependencies
Timeline.Print: 69.289 0.370 Cache outdated actions
Timeline.Print: 69.452 ActionGraph.ExecuteActions()
Timeline.Print: 692.195
Timeline.Print: 692.279 FileMetadataPrefetch.Stop()
Timeline.Print: [692.281]

Full Packaging Log