Packaging fails and Wrong Unicode

Packaging fails (cannot compile code)

When I package the game, the compiler cannot find these files:

D:\ProgramEnv\Unreal\Epic Games\4.11\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(5): fatal error C1083: �޷��?����ļ�: ��EdGraphSchema_K2.generated.h��: No such file or directory

,

Could you please see whether or not the information in these posts help resolve what you’re running in to?

  • [AnswerHub Post][1]
  • [Stackoverflow: C1083 error post][2]

Let me know if any of these suggestions resolves the issue you’re running into. If not, please upload your full error and also let me know whether or not this happens in a newly created blank template.

Thanks!

Fatal error C1083: Cannot open include file: 'K2Node.generated.h' - Character & Animation - Epic Developer Community Forums
[2]: c++ - Unreal Engine 4.10.1 can't compile Visual Studio 2015 project - Stack Overflow