Packaging failing each time I try

Hey, each time I try to package my game, the packaging fails. I don’t know why, and it would be nice to tell me why :slight_smile:
Here is my package log :

I’ve been having the exact same issue. The log seems to have tied the issue to one of the assets I have.

Ok, and wich asset is it ?

Unfortunately, it’s on a practice project I can’t access anymore, thanks to me adding a C++ class (now it tell# me that modules are missing). I tried packaging my current one and I just get errors in my log saying it c@n’t connect to server and “VisualStudio 2017 requires the Universal CRT to be installed”.