i am also getting same error here is my output log
world ‘None’.
LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: Failed to load ‘/Game/Characters/Mannequins/Animations/Manny/MM_Fall_Loop’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Characters/Mannequins/Animations/Manny/MM_Fall_Loop’
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: Failed to load ‘/Game/Characters/Mannequins/Animations/Manny/MM_Idle’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Characters/Mannequins/Animations/Manny/MM_Idle’
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: Failed to load ‘/Game/Characters/Mannequins/Animations/Manny/MM_Jump’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Characters/Mannequins/Animations/Manny/MM_Jump’
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: Failed to load ‘/Game/Characters/Mannequins/Animations/Manny/MM_Land’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Characters/Mannequins/Animations/Manny/MM_Land’
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: Failed to load ‘/Game/Characters/Mannequins/Animations/Manny/BS_MM_WalkRun’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Characters/Mannequins/Animations/Manny/BS_MM_WalkRun’
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: [Compiler] Sequence Player references an unknown Anim Sequence Base
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: [Compiler] Sequence Player references an unknown Anim Sequence Base
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: [Compiler] Sequence Player references an unknown Anim Sequence Base
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: [Compiler] Sequence Player references an unknown Anim Sequence Base
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: [Compiler] Blendspace Player references an unknown Blend Space
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: [Compiler] Missing allocated node for AnimGraphNode_SequencePlayer_1 while searching for node links - likely due to the node having outstanding errors.
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: [Compiler] Missing allocated node for AnimGraphNode_SequencePlayer_3 while searching for node links - likely due to the node having outstanding errors.
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: [Compiler] Missing allocated node for AnimGraphNode_SequencePlayer_4 while searching for node links - likely due to the node having outstanding errors.
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: [Compiler] Missing allocated node for AnimGraphNode_SequencePlayer_0 while searching for node links - likely due to the node having outstanding errors.
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: [Compiler] Missing allocated node for AnimGraphNode_BlendSpacePlayer_0 while searching for node links - likely due to the node having outstanding errors.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Quinn.uasset: Failed to load ‘/Game/Characters/Mannequins/Animations/Quinn/MF_Idle’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Quinn.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Characters/Mannequins/Animations/Quinn/MF_Idle’
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Quinn.uasset: Failed to load ‘/Game/Characters/Mannequins/Animations/Quinn/BS_MF_Unarmed_WalkRun’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Animations\ABP_Quinn.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Characters/Mannequins/Animations/Quinn/BS_MF_Unarmed_WalkRun’
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Input\IMC_Default.uasset: Failed to load ‘/Game/ThirdPerson/Input/Actions/IA_Jump’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Input\IMC_Default.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/ThirdPerson/Input/Actions/IA_Jump’
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Input\IMC_Default.uasset: Failed to load ‘/Game/ThirdPerson/Input/Actions/IA_Look’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Input\IMC_Default.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/ThirdPerson/Input/Actions/IA_Look’
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Input\IMC_Default.uasset: Failed to load ‘/Game/ThirdPerson/Input/Actions/IA_Move’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Input\IMC_Default.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/ThirdPerson/Input/Actions/IA_Move’
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Meshes\SKM_Quinn_Simple.uasset: Failed to load ‘/Game/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_01’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Meshes\SKM_Quinn_Simple.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_01’
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Meshes\SKM_Quinn_Simple.uasset: Failed to load ‘/Game/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_02’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\Characters\Mannequins\Meshes\SKM_Quinn_Simple.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_02’
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] No structure in SubCategoryObject in pin Action Value
LogBlueprint: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] EnhancedInputAction None does not have a valid Input Action asset!!
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] No structure in SubCategoryObject in pin Action Value
LogBlueprint: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] EnhancedInputAction None does not have a valid Input Action asset!!
LogBlueprint: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] EnhancedInputAction None does not have a valid Input Action asset!!
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] In use pin Action Value X no longer exists on node EnhancedInputAction None . Please refresh node or break links to remove pin.
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] In use pin Action Value Y no longer exists on node EnhancedInputAction None . Please refresh node or break links to remove pin.
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] EnhancedInputActionEvent references invalid ‘null’ action for EnhancedInputAction None
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] In use pin Action Value X no longer exists on node EnhancedInputAction None . Please refresh node or break links to remove pin.
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] In use pin Action Value Y no longer exists on node EnhancedInputAction None . Please refresh node or break links to remove pin.
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] EnhancedInputActionEvent references invalid ‘null’ action for EnhancedInputAction None
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] EnhancedInputActionEvent references invalid ‘null’ action for EnhancedInputAction None
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] Could not find a function named “None” in ‘BP_ThirdPersonCharacter’.
Make sure ‘BP_ThirdPersonCharacter’ has been compiled for EnhancedInputAction None
LogBlueprint: Error: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] Could not find a function named “None” in ‘BP_ThirdPersonCharacter’.
Make sure ‘BP_ThirdPersonCharacter’ has been compiled for EnhancedInputAction None
LogBlueprint: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] Node EnhancedInputAction None . The node won’t be pruned as isolated one. The node is not pure, but it has no exec pin(s). Verify IsNodePure implementation in K2Node Call Function.
LogBlueprint: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Blueprints\BP_ThirdPersonCharacter.uasset: [Compiler] Node EnhancedInputAction None . The node won’t be pruned as isolated one. The node is not pure, but it has no exec pin(s). Verify IsNodePure implementation in K2Node Call Function.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Maps\ThirdPersonMap.umap: Failed to load ‘/Game/ExternalActors/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC’: Can’t find file.
LogLinker: Warning: [AssetLog] C:\Users\USER\Desktop\New folder (2)\Haunted_House1\Haunted_House\Content\ThirdPerson\Maps\ThirdPersonMap.umap: VerifyImport: Failed to load package for import object ‘Package /Game/ExternalActors/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC’
LogAudio: Display: Audio Device (ID: 1) registered with world ‘ThirdPersonMap’.
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world ThirdPersonMap
LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
LogWorldPartition: Display: WorldPartition initialize started…
LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
LogContentBundle: [Container: ThirdPersonMap] Creating new contrainer.
LogWorldPartition: Display: WorldPartition initialize took 404 ms
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Error: Level Instance Minimal_Default (/Game/ThirdPerson/Maps/ThirdPersonMap) is not using external actors /Game/StarterContent/Maps/Minimal_Default.Minimal_Default
MapCheck: Error: Level Instance Minimal_Default2 (/Game/ThirdPerson/Maps/ThirdPersonMap) is not using external actors /Game/StarterContent/Maps/Minimal_Default.Minimal_Default
MapCheck: Map check complete: 2 Error(s), 0 Warning(s), took 0.939ms to complete.
LogFileHelpers: Loading map ‘ThirdPersonMap’ took 0.665
LogUnrealEdMisc: Total Editor Startup Time, took 28.197