Packaging failed UE 4.4

link text

i have problems

see flie attachments
pls help me

MainFrameActions: Packaging (Windows (64-bit)): S
MainFrameActions: Packaging (Windows (64-bit)): tacktrace: at Project.Cook(ProjectParams Params) in h:\ue4\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 94
MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) in h:\ue4\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 236
MainFrameActions: Packaging (Windows (64-bit)): at BuildCommand.Execute() in h:\ue4\Engine\Source\Programs\AutomationTool\BuildCommand.cs:line 37
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands) in h:\ue4\Engine\Source\Programs\AutomationTool\Automation.cs:line 367
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine) in h:\ue4\Engine\Source\Programs\AutomationTool\Automation.cs:line 335
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) in h:\ue4\Engine\Source\Programs\AutomationTool\Program.cs:line 160
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param) in h:\ue4\Engine\Source\Programs\AutomationTool\Utils.cs:line 631
MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() in h:\ue4\Engine\Source\Programs\AutomationTool\Program.cs:line 107
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: BUILD FAILED: Failed while running Cook for H:\Users\Ammarr\Documents\Unreal Projects\MyProject 4.4 - 2\MyProject.uproject; see log H:\ue4\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): AutomationToolLauncher exiting with ExitCode=25
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files…
MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED

any help?

where depl?

Hi ammarr,

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.