Packaging failed: Error: end: stack for UAT

Unable to package for Windows.

Here is the log: log

Here is the cook log : cooklog

Can’t find any error in logs that might identify the problem.

Here are the log and cooklog files after enabling debugging symbols:



The issue was localization. Whenever you localize your game and want to package, make sure the last thing you do before hitting package is compiling all the languages in the localization dashboard. Else, the package would fail.
Even if you have compiled the languages before, do compile them before packaging.