New to UE4 and game engines in general, so I’m a kind of at a loss here. Whenever I try to package my project (WIP) for Windows. I get a “Packaging Failed!” error. It does this in both development & shipping configurations. I’m using 4.6.1. I opened a copy in 4.7.0 (Preview 7) and I get the same error. I can PIE as standalone game just fine, so not sure what the problem could be.
Is this Answerhub the only support that comes with a UE4 subscription? I found several people with the same issue who posted here & some are almost a year old with 0 answers! Is there an option to pay extra for support? I’m kind of in a bind here and I didn’t realize the support was “community/luck of the draw” based. Does anyone know if Unity Pro works this way as well when it comes to support?
Hey ,
So here is (are) what I’m assuming is the Log (there were two generated & wasn’t sure which was the right one so I posted both. Thanks for looking into it! link text link text
Could you please take a look at LogLinker:Warning: Unable to load package (E:/Unreal_Projects/PA9998/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset). Post Tag is not valid. File might be corrupted.
You sir, are a genius. That was it. There was something nasty about that texture since just clicking on it would cause a crash. Deleted it manually and now the packaging completes without a hitch.
You are the MAN…thanks a million!